Difference between revisions of "Tactical shotgun"
From DoomRL Wiki
(fixed damage, shotgun typ) |
|||
(4 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{infostrat switch}} | ||
{{ranged weapon| | {{ranged weapon| | ||
weapon_name=Tactical shotgun| | weapon_name=Tactical shotgun| | ||
− | weapon_dmg=8d3/ | + | weapon_dmg=8d3/8-24, [[Shotguns|focused shotgun blast]]| |
weapon_avgdmg=16 × 0.95 = 15.0| | weapon_avgdmg=16 × 0.95 = 15.0| | ||
weapon_dmgtype=[[Damage type#Shrapnel|Shrapnel]]| | weapon_dmgtype=[[Damage type#Shrapnel|Shrapnel]]| | ||
weapon_accuracy=+0| | weapon_accuracy=+0| | ||
weapon_ftime=1.0 second| | weapon_ftime=1.0 second| | ||
− | weapon_rtime= | + | weapon_rtime=1.0 second| |
− | weapon_clip= | + | weapon_clip=5| |
weapon_ammo=[[Shotgun shell]]| | weapon_ammo=[[Shotgun shell]]| | ||
weapon_afire=None| | weapon_afire=None| |
Latest revision as of 13:40, 6 March 2012
Game Data | Strategy |
Tactical shotgun | |
Damage: | 8d3/8-24, focused shotgun blast |
Average Damage: | 16 × 0.95 = 15.0 |
Damage Type: | Shrapnel |
Accuracy: | +0 |
Base Fire Time: | 1.0 second |
Base Reload Time: | 1.0 second |
Clip Size: | 5 |
Ammunition: | Shotgun shell |
Alternate Fire: | None |
Alternate Reload: | Full reload |
How to get it: | Assembly: combat shotgun + PT |
Quote on pickup: | N/A |
Appearance: | } |
Ingame Description: | Assembly (same as original) |
Comments/special: | Unlike the combat shotgun, the tactical shotgun doesn't require pumping. |
Source: | Real life |