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- 05:12, 25 March 2013 (diff | hist) . . (-9) . . The Mortuary (While I'm at it I'll also fix the other levels)
- 05:10, 25 March 2013 (diff | hist) . . (+458) . . N Limbo (Created page with "{{infostrat switch}} {{Special level| level_name=Limbo| level_dlvl=20 (Does not appear on ITYTD)| level_intxt=| level_loottxt=| level_outtxt=| level_itytd=N/A| level_hntr=[[Arch-...")
- 05:06, 25 March 2013 (diff | hist) . . (0) . . m Abyssal Plains (Whoops its depth is 12, not 11)
- 05:06, 25 March 2013 (diff | hist) . . (+758) . . N Abyssal Plains (Created page with "{{infostrat switch}} {{Special level| level_name=Containment Area| level_dlvl=11| level_intxt=''Well isn't this just... dandy.''| level_loottxt=| level_outtxt=| level_itytd=| lev...")
- 04:59, 25 March 2013 (diff | hist) . . (+439) . . N Containment Area (Created page with "{{infostrat switch}} {{Special level| level_name=Containment Area| level_dlvl=11| level_intxt=| level_loottxt=| level_outtxt=| level_itytd=| level_hntr=| level_hmp=| level_uv=| l...")
- 04:57, 25 March 2013 (diff | hist) . . (+301) . . N Deimos Lab (Created page with "{{infostrat switch}} {{Special level| level_name=Deimos Lab| level_dlvl=9 (Does not appear on ITYTD)| level_intxt=| level_loottxt=| level_outtxt=| level_itytd=N/A| level_hntr=| l...")
- 04:51, 25 March 2013 (diff | hist) . . (+886) . . N Military Base (Just making quick stubs from memory for all new special levels. Someone with access to the code should fill in the map and enemy lists hopefully)
- 04:41, 25 March 2013 (diff | hist) . . (+154) . . Levels (→Special levels: - Adding in 0997 levels, also seriously allcaps and multiple exclamation marks looks stupid)
- 04:37, 25 March 2013 (diff | hist) . . (+126) . . m Levels (Whoops forgot one)
- 04:35, 25 March 2013 (diff | hist) . . (-63) . . Levels (Added new 0997 levels)
- 00:48, 24 March 2013 (diff | hist) . . (-52) . . Level feeling (→Levers: - Enemies no longer congregate in the centre.)
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