Difference between revisions of "Pain elemental"

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(Created page with "{{Monsters| monster_name=Pain elemental| monster_looks=<font color="olive"><b>O</b></font>| monster_hp=40| monster_ac=1| monster_acc=+2 melee| monster_melee=1d3+6 = 7-9 = 8 avg| ...")
 
m (updated description)
Line 15: Line 15:
 
monster_atkchance=N/A|
 
monster_atkchance=N/A|
 
monster_abilities=Takes no damage from [[fluids]]. Spawns [[lost soul|lost souls]] (x3) (25% chance per action)|
 
monster_abilities=Takes no damage from [[fluids]]. Spawns [[lost soul|lost souls]] (x3) (25% chance per action)|
monster_description=''Pain, pain, pain - this is the only thing these monsters live by, and the only thing they deliver. Wrong, look again - they also deliver lost souls!''|
+
monster_description=''Pain, pain, pain - this is the only thing these monsters live by, and the only thing they deliver. Wait, look again - they also deliver lost souls!''|
 
monster_other=Avoids player as much as possible, but will use its melee attack when in range. Will move through any fluid without hesitation.}}
 
monster_other=Avoids player as much as possible, but will use its melee attack when in range. Will move through any fluid without hesitation.}}

Revision as of 01:50, 23 July 2011

Pain elemental
Appearance: O
Health: 40
Armor: 1
Accuracy: +2 melee
Melee Damage: 1d3+6 = 7-9 = 8 avg
Projectile Damage: None
Speed: 100%
Standard Depth: 12-20
Experience Value: 128
Inventory: None
AI habits: Uses items: No
Uses doors: No
Attack %: N/A
Special abilities: Takes no damage from fluids. Spawns lost souls (x3) (25% chance per action)
Ingame description: Pain, pain, pain - this is the only thing these monsters live by, and the only thing they deliver. Wait, look again - they also deliver lost souls!
Comments/special: Avoids player as much as possible, but will use its melee attack when in range. Will move through any fluid without hesitation.
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