Difference between revisions of "Melee Types"

From DoomRL Wiki

Jump to: navigation, search
(Melee types)
 
(Super-templating switch)
Line 2: Line 2:
  
  
 +
== '''Types''' ==
  
'''Standard'''
+
=== '''Standard''' ===
 
*[[Fists]]
 
*[[Fists]]
 
*[[Combat_knife|Combat knife]]
 
*[[Combat_knife|Combat knife]]
  
  
'''[[Assemblies|Assembly]]'''
+
=== '''[[Assemblies|Assembly]]''' ===
 
*{{assembly link|Chainsword}}
 
*{{assembly link|Chainsword}}
 
*{{assembly link|Piercing blade}}
 
*{{assembly link|Piercing blade}}
Line 15: Line 16:
  
  
'''Special'''
+
=== '''Special''' ===
 
*{{exotic link|Chainsaw}}
 
*{{exotic link|Chainsaw}}
 
*{{unique link|Butcher's Cleaver}}
 
*{{unique link|Butcher's Cleaver}}
Line 21: Line 22:
 
*{{artifact link|Azrael's Scythe}}
 
*{{artifact link|Azrael's Scythe}}
 
*{{artifact link|Longinus Spear}}
 
*{{artifact link|Longinus Spear}}
 +
 +
 +
== '''About Melee''' ==
 +
 +
=== '''Overview and Strategy''' ===
 +
 +
{{infostrat switch}}
 +
edit me
 +
 +
=== '''Special Details''' ===
 +
{{Technical}}
 +
edit me

Revision as of 13:48, 14 August 2012

The following is a list of weapons that are classified as the melee type for the purposes of Challenges and Traits. Note that some Challenges and Traits go to further lengths, and specify blades in specific, which are a sub-class of this family


Contents

Types

Standard


Assembly


Special


About Melee

Overview and Strategy

Game Data Strategy

edit me

Special Details

Technical
This article discusses technical aspects of DoomRL and will be of limited interest to most players.

edit me

Personal tools