Difference between revisions of "Fireproof armor"

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(Created page with "{{infostrat switch}} {{Armor| armor_name=Fireproof armor| armor_prot=Original| armor_resists=Original + 30% fire| armor_health=100%| armor_move=Original| armor_knockback=-20%| ar...")
 
 
(4 intermediate revisions by 3 users not shown)
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armor_name=Fireproof armor|
 
armor_name=Fireproof armor|
 
armor_prot=Original|
 
armor_prot=Original|
armor_resists=Original + 30% fire|
+
armor_resists=Original + 30% fire -30% melee|
 
armor_health=100%|
 
armor_health=100%|
 
armor_move=Original|
 
armor_move=Original|
armor_knockback=-20%|
+
armor_knockback=Original|
 
armor_get=[[Assemblies|Assembly]]: any [[Armor#Body Armor|armor]] + BT|
 
armor_get=[[Assemblies|Assembly]]: any [[Armor#Body Armor|armor]] + BT|
 
armor_looks=<font color="cyan"><b>[</b></font>|
 
armor_looks=<font color="cyan"><b>[</b></font>|
 
armor_description=Assembly (same as original)|
 
armor_description=Assembly (same as original)|
armor_other=N/A}}
+
armor_other=Despite requiring a bulk mod, the resulting assembly will have the normal 100% durability instead of 200%. However, if the base armor's durability is below 100% upon being assembled, it will be restored to 100%, even if the technical mod is applied second.}}

Latest revision as of 06:43, 6 April 2024

Game Data Strategy
Fireproof armor
Protection Original
Resistances Original + 30% fire -30% melee
Durability 100%
Move Speed Original
Knockback Original
How to get it Assembly: any armor + BT
Appearance [
Ingame Description Assembly (same as original)
Comments
Despite requiring a bulk mod, the resulting assembly will have the normal 100% durability instead of 200%. However, if the base armor's durability is below 100% upon being assembled, it will be restored to 100%, even if the technical mod is applied second.
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