Difference between revisions of "Combat shotgun"

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(Note on pumping)
m (994 minlevel increased)
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weapon_afire=N/A|
 
weapon_afire=N/A|
 
weapon_areload=[[Alternate reload#full|Full reload]]|
 
weapon_areload=[[Alternate reload#full|Full reload]]|
weapon_get=Random (2+)|
+
weapon_get=Random (6+)|
 
weapon_quote=''Pump'n'roll!''|
 
weapon_quote=''Pump'n'roll!''|
 
weapon_looks=<font color="blue"><b>}</b></font>|
 
weapon_looks=<font color="blue"><b>}</b></font>|

Revision as of 14:04, 1 September 2011

Game Data Strategy
Combat shotgun
Damage: 7d3/6-21, focused shotgun blast
Average Damage: 14 × 0.95 = 13.1
Damage Type: Shrapnel
Accuracy: +0
Base Fire Time: 1.0 second
Base Reload Time: Reload - 0.7 seconds

Pump - 0.2 seconds

Clip Size: 5
Ammunition: Shotgun shell
Alternate Fire: N/A
Alternate Reload: Full reload
How to get it: Random (6+)
Quote on pickup: Pump'n'roll!
Appearance: }
Ingame Description: Nothing beats the sound of pumping a combat shotgun.
Comments/special: The combat shotgun must be pumped after shot in order to fire the next shell in the clip. You can pump the shotgun by moving or by reloading. When not pumping, reloading only reloads one shell at a time. The amount of time it takes to pump the shotgun isn't affected by reload time modifiers like mods and Reloader.
Source: Real life
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