Difference between revisions of "BFG 10K"

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m (various)
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weapon_accuracy=+3|
 
weapon_accuracy=+3|
 
weapon_ftime=1.0 second|
 
weapon_ftime=1.0 second|
weapon_rtime=2.0 second|
+
weapon_rtime=2.0 seconds|
 
weapon_clip=40 (consumes 4 per shot, 20 per burst)|
 
weapon_clip=40 (consumes 4 per shot, 20 per burst)|
 
weapon_ammo=[[Power cell]]|
 
weapon_ammo=[[Power cell]]|
 
weapon_areload=None|
 
weapon_areload=None|
weapon_afire=[[Alternate fire#Chainfire|Chainfire]]|
+
weapon_afire=[[Alternate fire#Chain fire|Chain fire]]|
 
weapon_get=Random (20+)|
 
weapon_get=Random (20+)|
 
weapon_quote=None|
 
weapon_quote=None|
 
weapon_looks=<b><font color="lime">}</font></b>|
 
weapon_looks=<b><font color="lime">}</font></b>|
weapon_description=The Ultimate Big Fucking Gun. Redefines the word "wallpaper".|
+
weapon_description=''The Ultimate Big Fucking Gun. Redefines the word "wallpaper".''|
weapon_other=Projectile hits precisely where you aim, rather than until it hits a solid object. The weapon also scatters its shot randomly and can lead to damaging yourself, even if aimed far from you.|
+
weapon_other=The BFG 10K's projectile hits precisely where you aim, rather than until it hits a solid object. The weapon also scatters its shot randomly and can lead to damaging yourself, even if aimed far from you.|
 
weapon_source={{wiki|Quake_(series)|Quake series}} (computer game)}}
 
weapon_source={{wiki|Quake_(series)|Quake series}} (computer game)}}

Revision as of 06:50, 1 August 2011

Game Data Strategy
BFG 10K
Damage: (6d6)x5/30-180, radius 2
Average Damage: 21*5 = 105
Damage Type: Plasma
Accuracy: +3
Base Fire Time: 1.0 second
Base Reload Time: 2.0 seconds
Clip Size: 40 (consumes 4 per shot, 20 per burst)
Ammunition: Power cell
Alternate Fire: Chain fire
Alternate Reload: None
How to get it: Random (20+)
Quote on pickup: None
Appearance: }
Ingame Description: The Ultimate Big Fucking Gun. Redefines the word "wallpaper".
Comments/special: The BFG 10K's projectile hits precisely where you aim, rather than until it hits a solid object. The weapon also scatters its shot randomly and can lead to damaging yourself, even if aimed far from you.
Source: Quake series (computer game)
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