John Carmack
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Revision as of 01:22, 23 July 2011 by Game Hunter (Talk | contribs)
John Carmack | ||
Appearance: | @ | |
Health: | 250 + 10×difficulty2 = 260, 290, 340, 410, 500 | |
Armor: | 5 | |
Accuracy: | +8 melee, +12 ranged | |
Melee Damage: | 1d3+15 = 16-18 = 17 avg | |
Projectile Damage: | Attacks with a rocket launcher: 6d6 = 6-36 = 21 avg | |
Speed: | 100% | |
Standard Depth: | Hell Fortress | |
Experience Value: | 0 | |
Inventory: | Rocket launcher, Rocket (x30) | |
AI habits: | Uses items: | Yes |
Uses doors: | Yes | |
Attack %: | 75 | |
Special abilities: | Takes no damage from fluids. Spawns eight barons of hell (30% chance per action) when damaged. | |
Ingame description: | You knew it. This is the true EVIL behind the invasion! This is the true mastermind of Hell! Kill him for he knows not the word of mercy! Kill him NOW!!! | |
Comments/special: | Hunts player precisely. Killing John Carmack is the only way to get a full victory. |