Frag Shotgun
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Revision as of 05:25, 6 June 2026 by Omega Tyrant (Talk | contribs)
| Game Data | Strategy |
| Frag Shotgun - Shotgun Family | |
| Damage: | 6d3/6-18, focused shotgun blast |
| Average Damage: | 12 (at point blank) |
| Damage Type: | Shrapnel |
| Accuracy: | Accuracy |
| Base Fire Time: | 0.5 seconds |
| Base Reload Time: | 2.5 seconds |
| Clip Size: | 16 (consumes 2 per shot) |
| Ammunition: | 10mm ammo |
| Alternate Fire: | None |
| Alternate Reload: | None |
| How to get it: | Random (10+) |
| Quote on pickup: | None |
| Appearance: | } |
| Ingame Description: | Advanced pulverization technology converts bullets into shrapnel. |
| Comments/special: | This shotgun's blast has a max range of 15 tiles, a spread size of 2, and a falloff reduction rate of 5% per tile.
Unlike the Combat shotgun, the Frag Shotgun requires no pumping inbetween shots, and it also reloads its entire clip at once when reloaded. The Frag Shotgun can be modded by Technicians with a single mod (and/or a basic assembly), regardless of any Whizkid ranks. |