Nightmare mancubus

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Game Data Strategy
Nightmare mancubus
Appearance: M
Health: 120
Armor: 4
Accuracy: +3 melee, +3 ranged
Melee Damage: 7d3 = 7-21 = 14
Projectile Damage: 4d7 = 4-28 = 16: acid damage, radius 2
Speed: 80%
Standard Depth: 75+
Experience Value: 695
Inventory: Rocket (x3)
AI habits: Uses items: No
Uses doors: Yes
Attack %: 70
Special abilities: Takes no damage from fluids. Has 50% resistances to acid and melee damage, and is immune to knockback. Its ranged attack fires 3 projectiles: 1 directly at the player and one at each side, and each projectile may leave behind acid in its splash radius (random chance per each affected tile).
Ingame description: What's blue and has two rocket launchers? Something worse.
Comments/special: Will run through any fluid to reach the player. When this enemy fires, it'll immediately fire again unless the player is out of its vision or in melee range.
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