Shambler

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Game Data Strategy
Shambler
Appearance: B
Health: 80+5×difficulty2 = 85,100,125,160,205
Armor: 3
Accuracy: +4 melee, +4 ranged
Melee Damage: 5d3 = 5-15 = 10 avg
Projectile Damage: 4d5 = 4-20 = 12 avg: plasma damage
Speed: 100%
Standard Depth: Hell's Armory, Deimos Lab, or 60 and lower on A100
Experience Value: 608
Inventory: None
AI habits: Uses items: No
Uses doors: Yes
Attack %: 75
Special abilities: Takes no damage from fluids. May randomly teleport (15% chance per action), where if it does it'll teleport onto a random tile within a radius of 8 around the player. It additionally passively regenerates health (+1 HP per action).
Ingame description: Even other monsters fear him, so expect a clobbering. He shrugs off explosions. Good luck.
Comments/special: Hunts player precisely, will run through any fluid to reach player. Its projectile is additionally unusually difficult to dodge, though it'll create no explosion on impact unlike most other single-shot projectiles. Despite its ingame description saying it "shrugs off explosions", it doesn't have any resistances to explosive weapons.
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