Abyssal Plains
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Revision as of 17:56, 27 March 2013 by Evilpotatoe (Talk | contribs)
Game Data | Strategy |
Abyssal Plains | |
Depth: | 12 |
Entrance Text: | Well isn't this just... dandy. |
Reward Text: | |
Exit Text: | |
Monsters on ITYTD: | |
Monsters on HNTR: | Agony elemental, many lost souls and pain elementals, barons, hell knights and arachnotrons. |
Monsters on HMP: | Agony elemental, many lost souls and pain elementals, barons, hell knights and arachnotrons. |
Monsters on UV: | Outside : 14 hell knights 5 arachnotrons 3 cacodemons. 2 pain elementals, 4 or 6 lost souls. Inside : Agony elemental, with escort of its kind |
Monsters on N!: | |
Rewards: | The agony elemental drops three random skulls upon death. |
Description/tips: | Entering the center room will cause walls to pop up on either side of you, trapping you in with the agony elemental. These walls will vanish after some time (45 seconds, or moves ?). This level is paired with City of Skulls. |