Modding:Documentation

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Players are allowed to load custom game content into the DoomRL engine using the Custom Game menu option. These packages (called modules, mods, or wads) of new content are created by various members of the DoomRL community; look for modules on the modding forum.

Contents

Getting Started

Tutorial (work in progress but has enough info to begin creating simple mods)

Documentation

This section is documents the DoomRL modding system including the various objects and libraries available to modders.

Modules

Base Object

Main Objects

Secondary Objects

Other

Constants

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