Nightmare cacodemon
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Revision as of 18:21, 3 September 2025 by Omega Tyrant (Talk | contribs)
| Game Data | Strategy |
| Nightmare cacodemon | ||
| Appearance: | O | |
| Health: | 100 | |
| Armor: | 2 | |
| Accuracy: | +6 melee, +6 ranged | |
| Melee Damage: | 5d3 = 5-15 = 10 avg | |
| Projectile Damage: | 3d7 = 3-21 = 12 avg: plasma damage, radius 1 | |
| Speed: | 120% | |
| Standard Depth: | 51+ | |
| Experience Value: | 320 | |
| Inventory: | None | |
| AI habits: | Uses items: | No |
| Uses doors: | No | |
| Attack %: | 50 | |
| Special abilities: | This enemy flies, so it is immune to both damage and movement-slowing from fluids. Has 50% resistances to fire, acid, and plasma damage. | |
| Ingame description: | Hell's latest improvement on demonic warfare - they're stronger, tougher, and angrier than ever. | |
| Comments/special: | Will run through any fluid to reach player. Their fireballs are additionally more difficult to dodge than regular Cacodemon fireballs. | |