Halls of Carnage
From DoomRL Wiki
Game Data | Strategy |
Halls of Carnage | |
Depth: | 14 |
Entrance Text: | Suddenly you feel a lust for blood... |
Reward Text: | None |
Exit Text: | None |
Monsters on ITYTD: | former sergeant (x11), lost soul (x4), demon (x11), cacodemon (x2) |
Monsters on HNTR: | former sergeant (x11), lost soul (x4), demon (x8), cacodemon (x3), hell knight (x2) |
Monsters on HMP: | former sergeant (x11), lost soul (x4), demon (x8), hell knight (x3), baron of hell (x2) |
Monsters on UV: | former humans, lost souls, former sergeant (x11), cacodemon (x4), hell knight (x3), baron of hell |
Monsters on N!: | former sergeant (x11), demon (x8), cacodemon (x4), hell knight (x3), baron of hell (x2) |
Rewards: | Random mod pack (x1), Large Health Globe (x2), BFG 9000 |
Description/tips: | Lava will start flooding the level from the left. Its speed is generally faster than the level feeling version, and is much faster on higher difficulties. There are many locked doors between the starting room and the stairs - attack them with any weapon to knock them down. Paired with Spider's Lair. |
Map |
---|
##############################################################################
#·································#·¦··¦··¦·#···#··===··#·······c············#
#········································h··#···#··===O·#··#########·#######·#
#···#####+##········#···#######·············#···+··===··+··#·········c·······#
#···#······#········#·········#·············#···#··===··#··#·####·########·#·#
#···#··········h····#·h·······#···#####+#####···#··===··#··#c#·B·········#·#·#
#···+···············#·········#·················#··===··#··#·#·#######·#·#·#·#
#···#···h···········+·········#·········#·······#·O===··#··#·#·#···B···#···#c#
#···###········######··#####············#···#···#··===··#··#·#·#·#####·#·#·#¦#
#······················#······#······h··#···#···+··=^=··+··#·#·#·#¦}¦#·#·#··^#
#······················#······#·········#···#···#··===··#c·#·#·#·#·>·#·#·#·#¦#
#···####+######········#··h···#·········#···#···#··===··#··#·#·#·#+###·#·#·#·#
#···#·········+···············#···#######···#···#··===··#··#·#·#·····B·#···#·#
#···#·······h·#··········######·············#···#··===O·#··#·#·#########·#···#
#···#·····#####························######···+··===··+··#·#B·······B··#·#·#
#······································#········#··===··#··#·######·######·#·#
#···######··········#########+###······+···h····#·O===··#··#c··············#c#
#···+^¦@·#······h···#······h···········#········#··===··#··#####·#####·#####·#
#···#·¦··#··········#····················h······#··===··#·········c··········#
##############################################################################
|
This map shows the Ultra-violence monsters.
On Hurt Me Plenty, cacodemons are replaced by lost souls. On Hey, Not Too Rough, cacodemons are replaced by lost souls, hell knights are replaced by cacodemons and barons of hell are replaced by hell knights. On I'm Too Young To Die, cacodemons are replaced by lost souls, hell knights are replaced by demons and barons of hell are replaced by cacodemons. |