Difference between revisions of "BFG 10K"
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Game Hunter (Talk | contribs) |
m (various) |
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weapon_accuracy=+3| | weapon_accuracy=+3| | ||
weapon_ftime=1.0 second| | weapon_ftime=1.0 second| | ||
− | weapon_rtime=2.0 | + | weapon_rtime=2.0 seconds| |
weapon_clip=40 (consumes 4 per shot, 20 per burst)| | weapon_clip=40 (consumes 4 per shot, 20 per burst)| | ||
weapon_ammo=[[Power cell]]| | weapon_ammo=[[Power cell]]| | ||
weapon_areload=None| | weapon_areload=None| | ||
− | weapon_afire=[[Alternate fire# | + | weapon_afire=[[Alternate fire#Chain fire|Chain fire]]| |
weapon_get=Random (20+)| | weapon_get=Random (20+)| | ||
weapon_quote=None| | weapon_quote=None| | ||
weapon_looks=<b><font color="lime">}</font></b>| | weapon_looks=<b><font color="lime">}</font></b>| | ||
− | weapon_description=The Ultimate Big Fucking Gun. Redefines the word "wallpaper".| | + | weapon_description=''The Ultimate Big Fucking Gun. Redefines the word "wallpaper".''| |
− | weapon_other= | + | weapon_other=The BFG 10K's projectile hits precisely where you aim, rather than until it hits a solid object. The weapon also scatters its shot randomly and can lead to damaging yourself, even if aimed far from you.| |
weapon_source={{wiki|Quake_(series)|Quake series}} (computer game)}} | weapon_source={{wiki|Quake_(series)|Quake series}} (computer game)}} |
Revision as of 06:50, 1 August 2011
Game Data | Strategy |
BFG 10K | |
Damage: | (6d6)x5/30-180, radius 2 |
Average Damage: | 21*5 = 105 |
Damage Type: | Plasma |
Accuracy: | +3 |
Base Fire Time: | 1.0 second |
Base Reload Time: | 2.0 seconds |
Clip Size: | 40 (consumes 4 per shot, 20 per burst) |
Ammunition: | Power cell |
Alternate Fire: | Chain fire |
Alternate Reload: | None |
How to get it: | Random (20+) |
Quote on pickup: | None |
Appearance: | } |
Ingame Description: | The Ultimate Big Fucking Gun. Redefines the word "wallpaper". |
Comments/special: | The BFG 10K's projectile hits precisely where you aim, rather than until it hits a solid object. The weapon also scatters its shot randomly and can lead to damaging yourself, even if aimed far from you. |
Source: | Quake series (computer game) |