Difference between revisions of "Arch-vile"
From DoomRL Wiki
Game Hunter (Talk | contribs) m (wrong resurrection chance) |
m (updated description) |
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monster_atkchance=50| | monster_atkchance=50| | ||
monster_abilities=Ranged attack is instant: it always hits its target tile and has no projectile. Resurrects dead monsters (25% chance per action).| | monster_abilities=Ranged attack is instant: it always hits its target tile and has no projectile. Resurrects dead monsters (25% chance per action).| | ||
− | monster_description=''The worst thing you could encounter. | + | monster_description=''The worst thing you could encounter. With some unholy power far beyond your grasp they attack you with hellish flame, and are able to summon back the enemies you've worked so hard to banish!''| |
monster_other=Avoids player as much as possible, but will use its melee attack when in range.}} | monster_other=Avoids player as much as possible, but will use its melee attack when in range.}} |
Revision as of 01:51, 23 July 2011
Arch-vile | ||
Appearance: | V | |
Health: | 70 | |
Armor: | 2 | |
Accuracy: | +2 melee, N/A ranged (see below) | |
Melee Damage: | 1d3+6 = 7-9 = 8 avg | |
Projectile Damage: | 11d1 = 11 always; plasma damage, radius 1 | |
Speed: | 160% | |
Standard Depth: | 16+ | |
Experience Value: | 608 | |
Inventory: | None | |
AI habits: | Uses items: | No |
Uses doors: | Yes | |
Attack %: | 50 | |
Special abilities: | Ranged attack is instant: it always hits its target tile and has no projectile. Resurrects dead monsters (25% chance per action). | |
Ingame description: | The worst thing you could encounter. With some unholy power far beyond your grasp they attack you with hellish flame, and are able to summon back the enemies you've worked so hard to banish! | |
Comments/special: | Avoids player as much as possible, but will use its melee attack when in range. |