Difference between revisions of "Arch-vile"
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Game Hunter (Talk | contribs) (Created page with "{{Monsters| monster_name=Arch-vile| monster_looks=<font color="yellow"><b>V</b></font>| monster_hp=70| monster_ac=2| monster_acc=+2 melee, N/A ranged (see below)| monster_melee=1...") |
Game Hunter (Talk | contribs) m (wrong resurrection chance) |
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Line 14: | Line 14: | ||
monster_doors=Yes| | monster_doors=Yes| | ||
monster_atkchance=50| | monster_atkchance=50| | ||
− | monster_abilities=Ranged attack is instant: it always hits its target tile and has no projectile. Resurrects dead monsters ( | + | monster_abilities=Ranged attack is instant: it always hits its target tile and has no projectile. Resurrects dead monsters (25% chance per action).| |
monster_description=''The worst thing you could encounter. Whether it's demonic magic, or something you can't grasp, these guys attack you with hellish flames, and are able to retrieve the enemies you've worked so hard to banish!''| | monster_description=''The worst thing you could encounter. Whether it's demonic magic, or something you can't grasp, these guys attack you with hellish flames, and are able to retrieve the enemies you've worked so hard to banish!''| | ||
monster_other=Avoids player as much as possible, but will use its melee attack when in range.}} | monster_other=Avoids player as much as possible, but will use its melee attack when in range.}} |
Revision as of 00:28, 23 July 2011
Arch-vile | ||
Appearance: | V | |
Health: | 70 | |
Armor: | 2 | |
Accuracy: | +2 melee, N/A ranged (see below) | |
Melee Damage: | 1d3+6 = 7-9 = 8 avg | |
Projectile Damage: | 11d1 = 11 always; plasma damage, radius 1 | |
Speed: | 160% | |
Standard Depth: | 16+ | |
Experience Value: | 608 | |
Inventory: | None | |
AI habits: | Uses items: | No |
Uses doors: | Yes | |
Attack %: | 50 | |
Special abilities: | Ranged attack is instant: it always hits its target tile and has no projectile. Resurrects dead monsters (25% chance per action). | |
Ingame description: | The worst thing you could encounter. Whether it's demonic magic, or something you can't grasp, these guys attack you with hellish flames, and are able to retrieve the enemies you've worked so hard to banish! | |
Comments/special: | Avoids player as much as possible, but will use its melee attack when in range. |