Difference between revisions of "Shambler"

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monster_projectile=4d5 = 4-20 = 12 avg: [[damage type#plasma|plasma damage]]|
 
monster_projectile=4d5 = 4-20 = 12 avg: [[damage type#plasma|plasma damage]]|
 
monster_speed=100%|
 
monster_speed=100%|
monster_dlvl=[[Hell's Armory]], or 80 and lower on A100|
+
monster_dlvl=[[Hell's Armory]], [[Deimos Lab]], or 80 and lower on A100|
 
monster_xp=608|
 
monster_xp=608|
 
monster_inventory=None|
 
monster_inventory=None|

Latest revision as of 16:07, 15 September 2013

Game Data Strategy
Shambler
Appearance: B
Health: 80+5×difficulty2 = 85,100,125,160,205
Armor: 3
Accuracy: +4 melee, +4 ranged
Melee Damage: 1d3+8 = 9-11 = 10 avg
Projectile Damage: 4d5 = 4-20 = 12 avg: plasma damage
Speed: 100%
Standard Depth: Hell's Armory, Deimos Lab, or 80 and lower on A100
Experience Value: 608
Inventory: None
AI habits: Uses items: No
Uses doors: Yes
Attack %: 30
Special abilities: Takes no damage from fluids. Teleportation (16% chance per action), health regeneration (+1 HP per action).
Ingame description: Even other monsters fear him, so expect a clobbering. He shrugs off explosions. Good luck.
Comments/special: Will run through any fluid to reach player.
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