Difference between revisions of "Nuclear plasma rifle"
From DoomRL Wiki
m (corrected average damage.) |
(removed location spider's lair, since it is no longer found there.) |
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weapon_areload=[[Alternate reload#Nuclear overcharge|Nuclear overcharge]]| | weapon_areload=[[Alternate reload#Nuclear overcharge|Nuclear overcharge]]| | ||
weapon_afire=[[Alternate fire#Chain fire|Chain fire]]| | weapon_afire=[[Alternate fire#Chain fire|Chain fire]]| | ||
− | weapon_get=Random (15+) | + | weapon_get=Random (15+)| |
weapon_quote=None| | weapon_quote=None| | ||
weapon_looks=<b><font color="fuchsia">}</font></b>| | weapon_looks=<b><font color="fuchsia">}</font></b>| |
Revision as of 16:42, 3 June 2013
Game Data | Strategy |
Nuclear plasma rifle - Rapid-fire Family | |
Damage: | (1d7)x6/6-36 |
Average Damage: | 4*6 = 24 |
Damage Type: | Plasma |
Accuracy: | +2 |
Base Fire Time: | 1.0 second |
Base Reload Time: | N/A |
Clip Size: | 24 |
Ammunition: | None |
Alternate Fire: | Chain fire |
Alternate Reload: | Nuclear overcharge |
How to get it: | Random (15+) |
Quote on pickup: | None |
Appearance: | } |
Ingame Description: | A self-charging plasma rifle -- too bad it can't be manually reloaded. |
Comments/special: | The nuclear plasma rifle automatically recharges 4 ammo on each of the wielder's actions after 4 actions of ceasing fire. It cannot be otherwise reloaded or unloaded. |
Source: | The original Plasma Rifle is from Doom. The nuclear version appears to be unique to DoomRL. |