Difference between revisions of "Cyberdemon"
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{{Monsters| | {{Monsters| | ||
monster_name=Cyberdemon| | monster_name=Cyberdemon| | ||
− | monster_looks=<font color=" | + | monster_looks=<font color="yellow"><b>C</b></font>| |
monster_hp=200+10×difficulty<sup>2</sup> = 210, 240, 290, 360, 450| | monster_hp=200+10×difficulty<sup>2</sup> = 210, 240, 290, 360, 450| | ||
monster_ac=4| | monster_ac=4| |
Revision as of 16:18, 12 May 2013
Game Data | Strategy |
Cyberdemon | ||
Appearance: | C | |
Health: | 200+10×difficulty2 = 210, 240, 290, 360, 450 | |
Armor: | 4 | |
Accuracy: | +8 melee, +12 ranged | |
Melee Damage: | 1d3+15 = 16-18 = 17 avg | |
Projectile Damage: | Attacks with a rocket launcher: 6d6 = 6-36 = 21 avg | |
Speed: | 110% | |
Standard Depth: | Tower of Babel, or 80 and lower on A100 | |
Experience Value: | 2720 | |
Inventory: | Rocket launcher, rocket (x30) | |
AI habits: | Uses items: | Yes |
Uses doors: | Yes | |
Attack %: | 75% | |
Special abilities: | Takes no damage from fluids nor from its own attacks. Immune to knockback in the Tower of Babel. | |
Ingame description: | Monster and machine, combined. Equipped with a rocket launcher, this nightmare is the worst thing you can find in Hell. Or at least that is what you hope... | |
Comments/special: | Hunts player precisely. |