Difference between revisions of "Combat shotgun"
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{{ranged weapon| | {{ranged weapon| | ||
weapon_name=Combat shotgun| | weapon_name=Combat shotgun| | ||
− | weapon_dmg=7d3/ | + | weapon_dmg=7d3/7-21, [[Shotguns|focused shotgun blast]]| |
− | weapon_avgdmg=14 × 0.95 = 13. | + | weapon_avgdmg=14 × 0.95 = 13.3| |
weapon_dmgtype=[[Damage type#shrapnel|Shrapnel]]| | weapon_dmgtype=[[Damage type#shrapnel|Shrapnel]]| | ||
weapon_accuracy=+0| | weapon_accuracy=+0| |
Revision as of 23:30, 27 June 2012
Game Data | Strategy |
Combat shotgun | |
Damage: | 7d3/7-21, focused shotgun blast |
Average Damage: | 14 × 0.95 = 13.3 |
Damage Type: | Shrapnel |
Accuracy: | +0 |
Base Fire Time: | 1.0 second |
Base Reload Time: | Reload - 1.0 second
Pump - 0.2 seconds |
Clip Size: | 5 |
Ammunition: | Shotgun shell |
Alternate Fire: | N/A |
Alternate Reload: | Full reload |
How to get it: | Random (6+) |
Quote on pickup: | Pump'n'roll! |
Appearance: | } |
Ingame Description: | Nothing beats the sound of pumping a combat shotgun. |
Comments/special: | The combat shotgun must be pumped after shot in order to fire the next shell in the clip. You can pump the shotgun by moving or by reloading. When not pumping, reloading only reloads one shell at a time. The amount of time it takes to pump the shotgun isn't affected by reload time modifiers like mods and Reloader. |
Source: | Real life |