Difference between revisions of "Blaster"
From DRL Wiki
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weapon_ftime=0.7 seconds| | weapon_ftime=0.7 seconds| | ||
weapon_rtime=1.0 second| | weapon_rtime=1.0 second| | ||
| − | weapon_clip= | + | weapon_clip=10| |
weapon_ammo=None| | weapon_ammo=None| | ||
weapon_areload=None| | weapon_areload=None| | ||
Revision as of 18:15, 22 April 2012
| Game Data | Strategy |
| Blaster | |
| Damage: | 2d4/2-8 |
| Average Damage: | 5 |
| Damage Type: | Plasma |
| Accuracy: | +3 |
| Base Fire Time: | 0.7 seconds |
| Base Reload Time: | 1.0 second |
| Clip Size: | 10 |
| Ammunition: | None |
| Alternate Fire: | Aimed shot |
| Alternate Reload: | None |
| How to get it: | Random (4+) |
| Quote on pickup: | None |
| Appearance: | } |
| Ingame Description: | This is the standard issue rechargeable energy side-arm. Cool! |
| Comments/special: | The blaster regenerates 1 ammo on each of the weilder's actions (for actions that takes at least 0.1s). The blaster counts as a pistol. |
| Source: | Quake II (computer game) |