Difference between revisions of "Assault rifle"

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m (994 bullet damage)
(Updating to reflect changes in 0996)
Line 5: Line 5:
 
weapon_avgdmg=6*2=12|
 
weapon_avgdmg=6*2=12|
 
weapon_dmgtype=[[Damage type#Bullet|Bullet]]|
 
weapon_dmgtype=[[Damage type#Bullet|Bullet]]|
weapon_accuracy=+6|
+
weapon_accuracy=+4|
weapon_ftime=0.8 seconds|
+
weapon_ftime=1.0 seconds|
weapon_rtime=1.0 second|
+
weapon_rtime=1.2 second|
weapon_clip=40|
+
weapon_clip=40 (consumes 2 per shot)|
 
weapon_ammo=[[10mm ammo]]|
 
weapon_ammo=[[10mm ammo]]|
 
weapon_afire=[[Alternate fire#Chain fire|Chain fire]]|
 
weapon_afire=[[Alternate fire#Chain fire|Chain fire]]|
Line 16: Line 16:
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_description=Assembly (same as original)|
 
weapon_description=Assembly (same as original)|
weapon_other=N/A|
+
weapon_other=Assault rifle with Ammochain will consume 2 ammo per volley|
 
weapon_source={{wiki|Assault_rifle|Real life}}.}}
 
weapon_source={{wiki|Assault_rifle|Real life}}.}}

Revision as of 23:17, 4 March 2012

Game Data Strategy
Assault rifle
Damage: (2d5)x2/4-20
Average Damage: 6*2=12
Damage Type: Bullet
Accuracy: +4
Base Fire Time: 1.0 seconds
Base Reload Time: 1.2 second
Clip Size: 40 (consumes 2 per shot)
Ammunition: 10mm ammo
Alternate Fire: Chain fire
Alternate Reload: None
How to get it: Assembly: chaingun + AAA
Quote on pickup: N/A
Appearance: }
Ingame Description: Assembly (same as original)
Comments/special: Assault rifle with Ammochain will consume 2 ammo per volley
Source: Real life.
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