Difference between revisions of "Blaster"

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m (italics for desc)
m (grammar)
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weapon_dmgtype=[[Damage type#plasma|Plasma]]|
 
weapon_dmgtype=[[Damage type#plasma|Plasma]]|
 
weapon_accuracy=+3|
 
weapon_accuracy=+3|
weapon_ftime=0.7 second|
+
weapon_ftime=0.7 seconds|
 
weapon_rtime=1.0 second|
 
weapon_rtime=1.0 second|
 
weapon_clip=20|
 
weapon_clip=20|

Revision as of 06:37, 1 August 2011

Game Data Strategy
Blaster
Damage: 2d4/2-8
Average Damage: 5
Damage Type: Plasma
Accuracy: +3
Base Fire Time: 0.7 seconds
Base Reload Time: 1.0 second
Clip Size: 20
Ammunition: None
Alternate Fire: Aimed shot
Alternate Reload: None
How to get it: Random (4+)
Quote on pickup: None
Appearance: }
Ingame Description: This is the standard issue rechargeable energy side-arm. Cool!
Comments/special: The blaster regenerates 1 ammo on each of the weilder's actions (for actions that takes at least 0.1s). The blaster counts as a pistol.
Source: Quake II (computer game)
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