Difference between revisions of "Lost soul"
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monster_name=Lost soul| | monster_name=Lost soul| |
Revision as of 02:33, 29 July 2011
Game Data | Strategy |
Lost soul | ||
Appearance: | s | |
Health: | 10 | |
Armor: | 0 | |
Accuracy: | +4 melee | |
Melee Damage: | 1d3+1 = 2-4 = 3 avg | |
Projectile Damage: | None | |
Speed: | 220% | |
Standard Depth: | 6-16 | |
Experience Value: | 47 | |
Inventory: | None | |
AI habits: | Uses items: | No |
Uses doors: | No | |
Attack %: | N/A | |
Special abilities: | Takes no damage from fluids | |
Ingame description: | Quick, flying, fiery skull. These are the souls lost in hell. Let them rest in peace. Or rather, in pieces... | |
Comments/special: | Leaves no corpse on death. Will run through any fluid to reach the player. |