Difference between revisions of "Angel of Death"
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Game Hunter (Talk | contribs) (Created page with "{{Monsters| monster_name=Angel of Death| monster_looks=<b><font color="#A00000">A</font></b>| monster_hp=250 + 10×difficulty<sup>2</sup> = 260, 290, 340, 410, 500| monster_...") |
Game Hunter (Talk | contribs) m (added attack chance) |
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Line 13: | Line 13: | ||
monster_pickup=No| | monster_pickup=No| | ||
monster_doors=No| | monster_doors=No| | ||
+ | monster_atkchance=N/A| | ||
monster_abilities=Takes no damage from [[fluids]]| | monster_abilities=Takes no damage from [[fluids]]| | ||
monster_description=''Why doesn't a BFG work when you really need it? Like from a different nightmare, you encounter the harbinger of death...''| | monster_description=''Why doesn't a BFG work when you really need it? Like from a different nightmare, you encounter the harbinger of death...''| | ||
monster_other=Hunts player precisely. Will run through any fluid to reach player.}} | monster_other=Hunts player precisely. Will run through any fluid to reach player.}} |
Revision as of 00:48, 23 July 2011
Angel of Death | ||
Appearance: | A | |
Health: | 250 + 10×difficulty2 = 260, 290, 340, 410, 500 | |
Armor: | 10 | |
Accuracy: | +8 | |
Melee Damage: | 1d3+15 = 16-18 = 17 avg | |
Projectile Damage: | None | |
Speed: | 150% | |
Standard Depth: | Unholy Cathedral | |
Experience Value: | 1000 | |
Inventory: | None | |
AI habits: | Uses items: | No |
Uses doors: | No | |
Attack %: | N/A | |
Special abilities: | Takes no damage from fluids | |
Ingame description: | Why doesn't a BFG work when you really need it? Like from a different nightmare, you encounter the harbinger of death... | |
Comments/special: | Hunts player precisely. Will run through any fluid to reach player. |