Difference between revisions of "Revenant"
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Game Hunter (Talk | contribs) (Created page with "{{Monsters| monster_name=Revenant| monster_looks=<font color="white"><b>R</b></font>| monster_hp=30| monster_ac=4| monster_acc=+4 melee, +4 ranged| monster_melee=1d3+6 = 7-9 = 8 ...") |
Game Hunter (Talk | contribs) |
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Revision as of 02:34, 29 July 2011
Game Data | Strategy |
Revenant | ||
Appearance: | R | |
Health: | 30 | |
Armor: | 4 | |
Accuracy: | +4 melee, +4 ranged | |
Melee Damage: | 1d3+6 = 7-9 = 8 avg | |
Projectile Damage: | 5d5 = 5-25 = 15 avg: fire damage, radius 1 | |
Speed: | 120% | |
Standard Depth: | 13+ | |
Experience Value: | 452 | |
Inventory: | Rocket (x3) | |
AI habits: | Uses items: | No |
Uses doors: | Yes | |
Attack %: | 50% | |
Special abilities: | Ranged attack is homing: it always hits its target tile. | |
Ingame description: | Apparently when a demon dies, they pick him up, dust him off, wire him some combat gear, and send him back into battle. No rest for the wicked, eh? You wish your missiles did what his can do. | |
Comments/special: | N/A |