Difference between revisions of "Nightmare arachnotron"
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Omega Tyrant (Talk | contribs) (updated for 0.9.9.8 changes, and made note that you can disrupt its second fire) |
Omega Tyrant (Talk | contribs) (Update for 0.10.0) |
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Line 6: | Line 6: | ||
monster_ac=2| | monster_ac=2| | ||
monster_acc=+4 melee, +4 ranged| | monster_acc=+4 melee, +4 ranged| | ||
− | monster_melee= | + | monster_melee=3d3 = 3-9 = 6 avg| |
monster_projectile=(1d6)x6 = 6-36 = 21 avg: [[damage type#plasma|plasma damage]]| | monster_projectile=(1d6)x6 = 6-36 = 21 avg: [[damage type#plasma|plasma damage]]| | ||
monster_speed=150%| | monster_speed=150%| | ||
Line 17: | Line 17: | ||
monster_abilities=Takes no damage from [[fluids]].| | monster_abilities=Takes no damage from [[fluids]].| | ||
monster_description=''Pure nightmare spiders. You'd wish they weren't there...''| | monster_description=''Pure nightmare spiders. You'd wish they weren't there...''| | ||
− | monster_other=Will run through any fluid to reach the player. | + | monster_other=Will run through any fluid to reach the player. When this enemy fires, it'll immediately fire again unless the player is out of its [[vision]] or in melee range.}} |
Latest revision as of 18:23, 3 September 2025
Game Data | Strategy |
Nightmare arachnotron | ||
Appearance: | A | |
Health: | 80 | |
Armor: | 2 | |
Accuracy: | +4 melee, +4 ranged | |
Melee Damage: | 3d3 = 3-9 = 6 avg | |
Projectile Damage: | (1d6)x6 = 6-36 = 21 avg: plasma damage | |
Speed: | 150% | |
Standard Depth: | 50+ | |
Experience Value: | 452 | |
Inventory: | Power cell (x20) | |
AI habits: | Uses items: | No |
Uses doors: | No | |
Attack %: | 60% | |
Special abilities: | Takes no damage from fluids. | |
Ingame description: | Pure nightmare spiders. You'd wish they weren't there... | |
Comments/special: | Will run through any fluid to reach the player. When this enemy fires, it'll immediately fire again unless the player is out of its vision or in melee range. |