Difference between revisions of "Limbo"
From DoomRL Wiki
Line 12: | Line 12: | ||
level_n=[[arch-vile]] (x7), [[corpses]] (x140-420) randomly chosen from the previous list; mancubi corpses are twice as likely| | level_n=[[arch-vile]] (x7), [[corpses]] (x140-420) randomly chosen from the previous list; mancubi corpses are twice as likely| | ||
level_loot=[[armor shard]] (x4), [[Supercharge Globe]] (x6), [[red armor]] (x6), [[large med-pack]] (x4), [[power mod pack]], [[bulk mod pack]], {{exotic link|assault shotgun}}, {{exotic link|nuclear BFG 9000}}, {{artifact link|Angelic Armor}} or {{unique link|Berserker Armor}}| | level_loot=[[armor shard]] (x4), [[Supercharge Globe]] (x6), [[red armor]] (x6), [[large med-pack]] (x4), [[power mod pack]], [[bulk mod pack]], {{exotic link|assault shotgun}}, {{exotic link|nuclear BFG 9000}}, {{artifact link|Angelic Armor}} or {{unique link|Berserker Armor}}| | ||
− | level_other=Pulling the levers will cause the bridges between the islands to appear. These levers are indestructible. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears. Berserker Armor appears instead of Angelic Armor on Nightmare! difficulty if you have a 100% kill rate before entering the level and clear | + | level_other=Pulling the levers will cause the bridges between the islands to appear. These levers are indestructible. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears. Berserker Armor appears instead of Angelic Armor on Nightmare! difficulty if you have a 100% kill rate before entering the level and clear Limbo without taking damage.}} |
Revision as of 17:19, 23 August 2014
Game Data | Strategy |
Limbo | |
Depth: | 20 (Does not appear on ITYTD) |
Entrance Text: | |
Reward Text: | |
Exit Text: | |
Monsters on ITYTD: | N/A |
Monsters on HNTR: | arch-vile (x5), corpses (x135-405) randomly chosen from former human, former sergeant, former captain, imp, demon, cacodemon, baron of hell, hell knight, arachnotron |
Monsters on HMP: | arch-vile (x6), corpses (x140-410) randomly chosen from the previous list as well as former commando |
Monsters on UV: | arch-vile (x7), corpses (x145-415) randomly chosen from the previous list as well as mancubus |
Monsters on N!: | arch-vile (x7), corpses (x140-420) randomly chosen from the previous list; mancubi corpses are twice as likely |
Rewards: | armor shard (x4), Supercharge Globe (x6), red armor (x6), large med-pack (x4), power mod pack, bulk mod pack, assault shotgun, nuclear BFG 9000, Angelic Armor or Berserker Armor |
Description/tips: | Pulling the levers will cause the bridges between the islands to appear. These levers are indestructible. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears. Berserker Armor appears instead of Angelic Armor on Nightmare! difficulty if you have a 100% kill rate before entering the level and clear Limbo without taking damage. |