Difference between revisions of "Nightmare imp"
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(994 added resists) |
Omega Tyrant (Talk | contribs) (updated for 0.9.9.8 changes, unsure what their exact speed is so leaving as is for now until kornel can confirm.) |
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Line 5: | Line 5: | ||
monster_hp=35| | monster_hp=35| | ||
monster_ac=0| | monster_ac=0| | ||
− | monster_acc=+ | + | monster_acc=+6 melee, +6 ranged| |
monster_melee=1d3+6 = 7-9 = 8 avg| | monster_melee=1d3+6 = 7-9 = 8 avg| | ||
monster_projectile=2d6 = 2-12 = 7 avg: [[damage type#plasma|plasma damage]], [[explosions|radius]] 1| | monster_projectile=2d6 = 2-12 = 7 avg: [[damage type#plasma|plasma damage]], [[explosions|radius]] 1| | ||
Line 15: | Line 15: | ||
monster_doors=Yes| | monster_doors=Yes| | ||
monster_atkchance=50| | monster_atkchance=50| | ||
− | monster_abilities=Has 50% fire [[resistance]].| | + | monster_abilities=Has 50% fire [[resistance]]. Takes no damage from [[fluids]].| |
monster_description=''Are you seeing things? What's with the color change? And why is it taking so much longer to kill these things!?''| | monster_description=''Are you seeing things? What's with the color change? And why is it taking so much longer to kill these things!?''| | ||
− | monster_other= | + | monster_other=Will run through any fluid to reach the player. Their fireballs are additionally much more difficult to [[dodge]] than regular [[Imp]] fireballs.}} |
Latest revision as of 03:21, 7 August 2024
Game Data | Strategy |
Nightmare imp | ||
Appearance: | i | |
Health: | 35 | |
Armor: | 0 | |
Accuracy: | +6 melee, +6 ranged | |
Melee Damage: | 1d3+6 = 7-9 = 8 avg | |
Projectile Damage: | 2d6 = 2-12 = 7 avg: plasma damage, radius 1 | |
Speed: | 115% | |
Standard Depth: | 30-60 | |
Experience Value: | 128 | |
Inventory: | None | |
AI habits: | Uses items: | No |
Uses doors: | Yes | |
Attack %: | 50 | |
Special abilities: | Has 50% fire resistance. Takes no damage from fluids. | |
Ingame description: | Are you seeing things? What's with the color change? And why is it taking so much longer to kill these things!? | |
Comments/special: | Will run through any fluid to reach the player. Their fireballs are additionally much more difficult to dodge than regular Imp fireballs. |