Difference between revisions of "Former human"

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(Update for 0.10.0)
 
Line 6: Line 6:
 
monster_ac=0|
 
monster_ac=0|
 
monster_acc=-4 melee, +0 ranged|
 
monster_acc=-4 melee, +0 ranged|
monster_melee=Max(1d3-1,1) = 1-2 = 1.3 avg|
+
monster_melee=1d3 = 1-3 = 2 avg|
 
monster_projectile=Attacks with a [[pistol]]: 2d4 = 2-8 = 5 avg|
 
monster_projectile=Attacks with a [[pistol]]: 2d4 = 2-8 = 5 avg|
 
monster_speed=90%|
 
monster_speed=90%|
Line 17: Line 17:
 
monster_abilities=None|
 
monster_abilities=None|
 
monster_description=''Your fellow soldiers who went crazy because of the demonic influence. There's no hope for them anymore... Only lead can heal their corrupted souls....''|
 
monster_description=''Your fellow soldiers who went crazy because of the demonic influence. There's no hope for them anymore... Only lead can heal their corrupted souls....''|
monster_other=N/A}}
+
monster_other=Avoids player as much as possible, but will use its melee attack when in range.}}

Latest revision as of 17:07, 3 September 2025

Game Data Strategy
Former human
Appearance: h
Health: 10
Armor: 0
Accuracy: -4 melee, +0 ranged
Melee Damage: 1d3 = 1-3 = 2 avg
Projectile Damage: Attacks with a pistol: 2d4 = 2-8 = 5 avg
Speed: 90%
Standard Depth: 0-12
Experience Value: 23
Inventory: Pistol, 10mm ammo (x24)
AI habits: Uses items: Yes
Uses doors: Yes
Attack %: 75
Special abilities: None
Ingame description: Your fellow soldiers who went crazy because of the demonic influence. There's no hope for them anymore... Only lead can heal their corrupted souls....
Comments/special: Avoids player as much as possible, but will use its melee attack when in range.
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