Difference between revisions of "High power weapon"
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(Created page with "{{ranged weapon| weapon_name=High power weapon| weapon_dmg= Original + 2 or Original + 3 (added to highest value)| weapon_avgdmg=Varies| weapon_dmgtype=Original| weapon_accuracy=...") |
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+ | {{infostrat switch}} | ||
{{ranged weapon| | {{ranged weapon| | ||
weapon_name=High power weapon| | weapon_name=High power weapon| | ||
− | weapon_dmg= Original + 2 | + | weapon_dmg= Original + 2 sides (eg, 2d4 becomes 2d6)| |
weapon_avgdmg=Varies| | weapon_avgdmg=Varies| | ||
weapon_dmgtype=Original| | weapon_dmgtype=Original| | ||
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weapon_ftime=Original| | weapon_ftime=Original| | ||
weapon_rtime=Original| | weapon_rtime=Original| | ||
− | weapon_clip=Original × 0.65 | + | weapon_clip=Original × 0.65| |
weapon_ammo=Original| | weapon_ammo=Original| | ||
weapon_afire=Original| | weapon_afire=Original| | ||
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weapon_looks=<font color="cyan"><b>}</b></font>| | weapon_looks=<font color="cyan"><b>}</b></font>| | ||
weapon_description=Assembly (same as original)| | weapon_description=Assembly (same as original)| | ||
− | weapon_other= | + | weapon_other=If the weapon being modded is fully loaded, half of the ammo will vanish. '''Attention!''' Assembling of high power [[Nuclear_BFG_9000|nuclear BFG]] will make it unable to shoot!| |
− | weapon_source=N/A}} | + | weapon_source=N/A|}} |
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+ | == Possible Assemblies == | ||
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+ | * {{SpAssembly link|high power pistol}} | ||
+ | * {{SpAssembly link|high power combat pistol}} | ||
+ | * {{SpAssembly link|high power blaster}} | ||
+ | |||
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+ | * {{SpAssembly link|high power chaingun}} | ||
+ | * {{SpAssembly link|high power minigun}} | ||
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+ | * {{SpAssembly link|high power plasma rifle}} | ||
+ | * {{SpAssembly link|high power laser rifle}} | ||
+ | * {{SpAssembly link|high power nuclear plasma rifle}} | ||
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+ | * {{SpAssembly link|high power BFG 9000}} | ||
+ | * {{SpAssembly link|high power Nuclear BFG 9000}} (unfireable) | ||
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+ | |||
+ | * {{SpAssembly link|high power tristar blaster}} | ||
+ | * {{SpAssembly link|high power combat translocator}} (stupid) | ||
+ | * {{SpAssembly link|high power railgun}} |
Latest revision as of 16:58, 21 August 2012
Game Data | Strategy |
High power weapon | |
Damage: | Original + 2 sides (eg, 2d4 becomes 2d6) |
Average Damage: | Varies |
Damage Type: | Original |
Accuracy: | Original |
Base Fire Time: | Original |
Base Reload Time: | Original |
Clip Size: | Original × 0.65 |
Ammunition: | Original |
Alternate Fire: | Original |
Alternate Reload: | Original |
How to get it: | Assembly: magazine > 5, non-shotgun + PB |
Quote on pickup: | N/A |
Appearance: | } |
Ingame Description: | Assembly (same as original) |
Comments/special: | If the weapon being modded is fully loaded, half of the ammo will vanish. Attention! Assembling of high power nuclear BFG will make it unable to shoot! |
Source: | N/A |
Possible Assemblies
- high power BFG 9000
- high power Nuclear BFG 9000 (unfireable)