Difference between revisions of "Nightmare arachnotron"

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(Updated/corrected the description of Nightmare Arachnotron behaviour)
(Update for 0.10.0)
 
(One intermediate revision by one user not shown)
Line 6: Line 6:
 
monster_ac=2|
 
monster_ac=2|
 
monster_acc=+4 melee, +4 ranged|
 
monster_acc=+4 melee, +4 ranged|
monster_melee=1d3+3 = 4-6 = 5 avg|
+
monster_melee=3d3 = 3-9 = 6 avg|
 
monster_projectile=(1d6)x6 = 6-36 = 21 avg: [[damage type#plasma|plasma damage]]|
 
monster_projectile=(1d6)x6 = 6-36 = 21 avg: [[damage type#plasma|plasma damage]]|
 
monster_speed=150%|
 
monster_speed=150%|
Line 15: Line 15:
 
monster_doors=No|
 
monster_doors=No|
 
monster_atkchance=60%|
 
monster_atkchance=60%|
monster_abilities=None|
+
monster_abilities=Takes no damage from [[fluids]].|
 
monster_description=''Pure nightmare spiders. You'd wish they weren't there...''|
 
monster_description=''Pure nightmare spiders. You'd wish they weren't there...''|
monster_other=Shortly after firing a volley of 6 shots, it will fire a second volley of 6 shots, even if it can't see the player. (The same way the Mancubus behaves)}}
+
monster_other=Will run through any fluid to reach the player. When this enemy fires, it'll immediately fire again unless the player is out of its [[vision]] or in melee range.}}

Latest revision as of 18:23, 3 September 2025

Game Data Strategy
Nightmare arachnotron
Appearance: A
Health: 80
Armor: 2
Accuracy: +4 melee, +4 ranged
Melee Damage: 3d3 = 3-9 = 6 avg
Projectile Damage: (1d6)x6 = 6-36 = 21 avg: plasma damage
Speed: 150%
Standard Depth: 50+
Experience Value: 452
Inventory: Power cell (x20)
AI habits: Uses items: No
Uses doors: No
Attack %: 60%
Special abilities: Takes no damage from fluids.
Ingame description: Pure nightmare spiders. You'd wish they weren't there...
Comments/special: Will run through any fluid to reach the player. When this enemy fires, it'll immediately fire again unless the player is out of its vision or in melee range.
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