Difference between revisions of "Nuclear plasma rifle"
From DoomRL Wiki
(Updated damage and ammo regeneration) |
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{{infostrat switch}} | {{infostrat switch}} | ||
{{ranged weapon| | {{ranged weapon| | ||
− | weapon_name=Nuclear plasma rifle| | + | weapon_name=Nuclear plasma rifle - [[Rapid-fire_Types|Rapid-fire Family]]| |
− | weapon_dmg=(1d7)x6/6- | + | weapon_dmg=(1d7)x6/6-42| |
− | weapon_avgdmg= | + | weapon_avgdmg=4*6 = 24| |
weapon_dmgtype=[[Damage type#plasma|Plasma]]| | weapon_dmgtype=[[Damage type#plasma|Plasma]]| | ||
weapon_accuracy=+2| | weapon_accuracy=+2| |
Latest revision as of 02:28, 23 October 2013
Game Data | Strategy |
Nuclear plasma rifle - Rapid-fire Family | |
Damage: | (1d7)x6/6-42 |
Average Damage: | 4*6 = 24 |
Damage Type: | Plasma |
Accuracy: | +2 |
Base Fire Time: | 1.0 second |
Base Reload Time: | N/A |
Clip Size: | 24 |
Ammunition: | None |
Alternate Fire: | Chain fire |
Alternate Reload: | Nuclear overcharge |
How to get it: | Random (15+) |
Quote on pickup: | None |
Appearance: | } |
Ingame Description: | A self-charging plasma rifle -- too bad it can't be manually reloaded. |
Comments/special: | The nuclear plasma rifle automatically recharges 4 ammo on each of the wielder's actions after 4 actions of ceasing fire. It cannot be otherwise reloaded or unloaded. |
Source: | The original Plasma Rifle is from Doom. The nuclear version appears to be unique to DoomRL. |