Difference between revisions of "Mancubus"
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| Line 6: | Line 6: | ||
monster_ac=2| | monster_ac=2| | ||
monster_acc=+3 melee, +3 ranged| | monster_acc=+3 melee, +3 ranged| | ||
| − | monster_melee= | + | monster_melee=5d3 = 5-15 = 10| |
| − | monster_projectile=4d6 = 4-24 = 14: [[damage type#fire|fire damage]], [[ | + | monster_projectile=4d6 = 4-24 = 14: [[damage type#fire|fire damage]], [[radius]] 2| |
monster_speed=80%| | monster_speed=80%| | ||
monster_dlvl=15+| | monster_dlvl=15+| | ||
| Line 15: | Line 15: | ||
monster_doors=Yes| | monster_doors=Yes| | ||
monster_atkchance=50| | monster_atkchance=50| | ||
| − | monster_abilities=Ranged attack fires 3 projectiles: 1 | + | monster_abilities=Ranged attack fires 3 projectiles: 1 directly at the player and one at each side.| |
monster_description=''It's big, it's mean, and it has two rocket launchers. What could be worse?''| | monster_description=''It's big, it's mean, and it has two rocket launchers. What could be worse?''| | ||
| − | monster_other= | + | monster_other=When this enemy fires, it'll immediately fire again unless the player is out of its [[vision]] or in melee range.}} |
Latest revision as of 17:43, 3 September 2025
| Game Data | Strategy |
| Mancubus | ||
| Appearance: | M | |
| Health: | 60 | |
| Armor: | 2 | |
| Accuracy: | +3 melee, +3 ranged | |
| Melee Damage: | 5d3 = 5-15 = 10 | |
| Projectile Damage: | 4d6 = 4-24 = 14: fire damage, radius 2 | |
| Speed: | 80% | |
| Standard Depth: | 15+ | |
| Experience Value: | 452 | |
| Inventory: | Rocket (x3) | |
| AI habits: | Uses items: | No |
| Uses doors: | Yes | |
| Attack %: | 50 | |
| Special abilities: | Ranged attack fires 3 projectiles: 1 directly at the player and one at each side. | |
| Ingame description: | It's big, it's mean, and it has two rocket launchers. What could be worse? | |
| Comments/special: | When this enemy fires, it'll immediately fire again unless the player is out of its vision or in melee range. | |