Difference between revisions of "Mancubus"

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(Update for 0.10.0)
 
(2 intermediate revisions by 2 users not shown)
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monster_ac=2|
 
monster_ac=2|
 
monster_acc=+3 melee, +3 ranged|
 
monster_acc=+3 melee, +3 ranged|
monster_melee=1d3+8 = 9-11 = 10|
+
monster_melee=5d3 = 5-15 = 10|
monster_projectile=4d6 = 4-24 = 14: [[damage type#fire|fire damage]], [[explosions|radius]] 2|  
+
monster_projectile=4d6 = 4-24 = 14: [[damage type#fire|fire damage]], [[radius]] 2|  
 
monster_speed=80%|
 
monster_speed=80%|
 
monster_dlvl=15+|
 
monster_dlvl=15+|
Line 15: Line 15:
 
monster_doors=Yes|
 
monster_doors=Yes|
 
monster_atkchance=50|
 
monster_atkchance=50|
monster_abilities=Ranged attack fires 3 projectiles: 1 down the middle and one at each side.|
+
monster_abilities=Ranged attack fires 3 projectiles: 1 directly at the player and one at each side.|
 
monster_description=''It's big, it's mean, and it has two rocket launchers. What could be worse?''|
 
monster_description=''It's big, it's mean, and it has two rocket launchers. What could be worse?''|
monster_other=Avoids player as much as possible, but will use its melee attack if in range.}}
+
monster_other=When this enemy fires, it'll immediately fire again unless the player is out of its [[vision]] or in melee range.}}

Latest revision as of 17:43, 3 September 2025

Game Data Strategy
Mancubus
Appearance: M
Health: 60
Armor: 2
Accuracy: +3 melee, +3 ranged
Melee Damage: 5d3 = 5-15 = 10
Projectile Damage: 4d6 = 4-24 = 14: fire damage, radius 2
Speed: 80%
Standard Depth: 15+
Experience Value: 452
Inventory: Rocket (x3)
AI habits: Uses items: No
Uses doors: Yes
Attack %: 50
Special abilities: Ranged attack fires 3 projectiles: 1 directly at the player and one at each side.
Ingame description: It's big, it's mean, and it has two rocket launchers. What could be worse?
Comments/special: When this enemy fires, it'll immediately fire again unless the player is out of its vision or in melee range.
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