Difference between revisions of "Cerberus armor"

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(Created page with "{{infostrat switch}} {{Armor| armor_name=Cerberus armor| armor_prot=0| armor_resists=Original; 70% fire, 50% plasma, 70% acid| armor_health=100%| armor_move=-30%| armor_knockback...")
 
 
(One intermediate revision by one user not shown)
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armor_prot=0|
 
armor_prot=0|
 
armor_resists=Original; 70% fire, 50% plasma, 70% acid|
 
armor_resists=Original; 70% fire, 50% plasma, 70% acid|
armor_health=100%|
+
armor_health=Original|
 
armor_move=-30%|
 
armor_move=-30%|
 
armor_knockback=-30%|
 
armor_knockback=-30%|
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armor_looks=<font color="cyan"><b>[</b></font>|
 
armor_looks=<font color="cyan"><b>[</b></font>|
 
armor_description=Assembly (same as original)|
 
armor_description=Assembly (same as original)|
armor_other=N/A}}
+
armor_other=This armor inherits its durability and resistances to bullet, shrapnel, and melee from the armor used to assemble it.}}

Latest revision as of 10:55, 22 July 2024

Game Data Strategy
Cerberus armor
Protection 0
Resistances Original; 70% fire, 50% plasma, 70% acid
Durability Original
Move Speed -30%
Knockback -30%
How to get it Assembly: any armor + PPAT
Appearance [
Ingame Description Assembly (same as original)
Comments
This armor inherits its durability and resistances to bullet, shrapnel, and melee from the armor used to assemble it.
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