Difference between revisions of "Spider Mastermind"
From DoomRL Wiki
Line 15: | Line 15: | ||
monster_doors=No| | monster_doors=No| | ||
monster_atkchance=60%| | monster_atkchance=60%| | ||
− | monster_abilities=Takes no damage from [[fluids]] nor from its own attacks. Immune to [[knockback]]. If she takes 20 or more damage from a single hit, she [[AI|flinches]].| | + | monster_abilities=Takes no damage from [[fluids]] nor from its own attacks. Immune to [[knockback]]. If she takes 20 or more damage from a single hit, she [[AI|flinches]] and cannot attack for a short while.| |
monster_description=''You guess the Arachnotrons had to come from somewhere. Hi, mom. She doesn't have a plasma gun, so thank heaven for small favors. Instead, she has a super-chaingun.''| | monster_description=''You guess the Arachnotrons had to come from somewhere. Hi, mom. She doesn't have a plasma gun, so thank heaven for small favors. Instead, she has a super-chaingun.''| | ||
monster_other=Only found at Dis. Killing her is necessary to win the game.}} | monster_other=Only found at Dis. Killing her is necessary to win the game.}} |
Revision as of 12:29, 28 January 2017
Game Data | Strategy |
Spider Mastermind | ||
Appearance: | M | |
Health: | 250+10×difficulty2 = 260, 290, 340, 410, 500 | |
Armor: | 2 | |
Accuracy: | +4 melee, +4 ranged | |
Melee Damage: | 1d3+3 = 4-6 = 5 avg | |
Projectile Damage: | (3d5)x4 = 12-60 = 36 avg: plasma damage | |
Speed: | 150% | |
Standard Depth: | Dis | |
Experience Value: | 0 | |
Inventory: | None | |
AI habits: | Uses items: | No |
Uses doors: | No | |
Attack %: | 60% | |
Special abilities: | Takes no damage from fluids nor from its own attacks. Immune to knockback. If she takes 20 or more damage from a single hit, she flinches and cannot attack for a short while. | |
Ingame description: | You guess the Arachnotrons had to come from somewhere. Hi, mom. She doesn't have a plasma gun, so thank heaven for small favors. Instead, she has a super-chaingun. | |
Comments/special: | Only found at Dis. Killing her is necessary to win the game. |