Difference between revisions of "Abyssal Plains"

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level_hntr=[[Agony elemental]], many [[lost soul]]s and [[pain elemental]]s, [[hell knight]]s and [[cacodemons]]s.|
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level_hntr=[[Agony elemental]], many [[lost soul]]s and [[pain elemental]]s, [[hell knight]]s and [[cacodemon]]s.|
 
level_hmp=[[Agony elemental]], many [[lost soul]]s and [[pain elemental]]s, [[hell knight]]s and [[arachnotron]]s.|
 
level_hmp=[[Agony elemental]], many [[lost soul]]s and [[pain elemental]]s, [[hell knight]]s and [[arachnotron]]s.|
 
level_uv=Outside : 14 [[hell knight]]s 5 [[arachnotron]]s 3 [[cacodemon]]s. 2 [[pain elemental]]s, 4 or 6 [[lost soul]]s. Inside : [[Agony elemental]], with escort of its kind|
 
level_uv=Outside : 14 [[hell knight]]s 5 [[arachnotron]]s 3 [[cacodemon]]s. 2 [[pain elemental]]s, 4 or 6 [[lost soul]]s. Inside : [[Agony elemental]], with escort of its kind|

Revision as of 06:25, 29 March 2013

Game Data Strategy
Abyssal Plains
Depth: 12
Entrance Text: Well isn't this... just... dandy.
Reward Text:
Exit Text:
Monsters on ITYTD:
Monsters on HNTR: Agony elemental, many lost souls and pain elementals, hell knights and cacodemons.
Monsters on HMP: Agony elemental, many lost souls and pain elementals, hell knights and arachnotrons.
Monsters on UV: Outside : 14 hell knights 5 arachnotrons 3 cacodemons. 2 pain elementals, 4 or 6 lost souls. Inside : Agony elemental, with escort of its kind
Monsters on N!:
Rewards: The agony elemental drops three random skulls upon death.
Description/tips: Entering the center room will cause walls to pop up on either side of you, trapping you in with the agony elemental. These walls will vanish after some time (45 seconds, or moves ?). This level is paired with City of Skulls.
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