Difference between revisions of "Nano-shrapnel"
From DoomRL Wiki
Shark20061 (Talk | contribs) (Updating to reflect changes in 0996) |
Shark20061 (Talk | contribs) m (Weapon doesn't need reloading - clip size is irrelevant and is not displayed) |
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Line 8: | Line 8: | ||
weapon_ftime=Original| | weapon_ftime=Original| | ||
weapon_rtime=Original| | weapon_rtime=Original| | ||
− | weapon_clip= | + | weapon_clip=N/A| |
weapon_ammo=N/A| | weapon_ammo=N/A| | ||
weapon_afire=Original| | weapon_afire=Original| |
Revision as of 01:11, 5 March 2012
Game Data | Strategy |
Nano-shrapnel | |
Damage: | Original -3 dice, Original shotgun blast |
Average Damage: | Varies |
Damage Type: | Piercing |
Accuracy: | Original |
Base Fire Time: | Original |
Base Reload Time: | Original |
Clip Size: | N/A |
Ammunition: | N/A |
Alternate Fire: | Original |
Alternate Reload: | N/A |
How to get it: | Assembly: any shotgun + PPN |
Quote on pickup: | N/A |
Appearance: | } |
Ingame Description: | Assembly (same as original) |
Comments/special: | Never needs reloading, doesn't use ammo.
Note: Adds "nano" to the front of weapon name (example: "shotgun" will become "nano shotgun") |
Source: | N/A |