Difference between revisions of "Assault shotgun"
From DoomRL Wiki
(fixed reload time) |
m (damage edit) |
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{{ranged weapon| | {{ranged weapon| | ||
weapon_name=Assault shotgun| | weapon_name=Assault shotgun| | ||
− | weapon_dmg=7d3/ | + | weapon_dmg=7d3/7-21, [[Shotguns|focused shotgun blast]]| |
weapon_avgdmg=14 × 0.95 = 13.1 | | weapon_avgdmg=14 × 0.95 = 13.1 | | ||
weapon_dmgtype=[[Damage type#Shrapnel|Shrapnel]]| | weapon_dmgtype=[[Damage type#Shrapnel|Shrapnel]]| | ||
weapon_accuracy=+0| | weapon_accuracy=+0| | ||
weapon_ftime=1.0 second| | weapon_ftime=1.0 second| | ||
− | weapon_rtime=1.0 | + | weapon_rtime=1.0 second| |
weapon_clip=6| | weapon_clip=6| | ||
weapon_ammo=[[Shotgun shell]]| | weapon_ammo=[[Shotgun shell]]| |
Latest revision as of 19:24, 11 January 2012
Game Data | Strategy |
Assault shotgun | |
Damage: | 7d3/7-21, focused shotgun blast |
Average Damage: | 14 × 0.95 = 13.1 |
Damage Type: | Shrapnel |
Accuracy: | +0 |
Base Fire Time: | 1.0 second |
Base Reload Time: | 1.0 second |
Clip Size: | 6 |
Ammunition: | Shotgun shell |
Alternate Fire: | None |
Alternate Reload: | Full reload |
How to get it: | Random (6+) |
Quote on pickup: | None |
Appearance: | } |
Ingame Description: | Big, bad and ugly. |
Comments/special: | The assault shotgun doesn't require pumping between shots. However, it only loads one shell at a time (unless the alternate reload is used). |
Source: | Real life, basically a type of combat shotgun. |