Difference between revisions of "Former sergeant"
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monster_melee=Max(1d3-1,1) = 1-2 = 1.5 avg| | monster_melee=Max(1d3-1,1) = 1-2 = 1.5 avg| | ||
monster_projectile=Attacks with a [[shotgun]]: 8d3 = 8-24 = 16 avg)| | monster_projectile=Attacks with a [[shotgun]]: 8d3 = 8-24 = 16 avg)| | ||
| − | monster_speed= | + | monster_speed=70%| |
monster_dlvl=2-15| | monster_dlvl=2-15| | ||
monster_xp=32| | monster_xp=32| | ||
Revision as of 15:58, 1 September 2011
| Game Data | Strategy |
| Former sergeant | ||
| Appearance: | h | |
| Health: | 10 | |
| Armor: | 0 | |
| Accuracy: | -2 melee, N/A ranged (see below) | |
| Melee Damage: | Max(1d3-1,1) = 1-2 = 1.5 avg | |
| Projectile Damage: | Attacks with a shotgun: 8d3 = 8-24 = 16 avg) | |
| Speed: | 70% | |
| Standard Depth: | 2-15 | |
| Experience Value: | 32 | |
| Inventory: | Shotgun, Shotgun shell (x30) | |
| AI habits: | Uses items: | Yes |
| Uses doors: | Yes | |
| Attack %: | 75 | |
| Special abilities: | None | |
| Ingame description: | Same as former human soldiers, but meaner and tougher. They'll provide you with an extra hole if you're not careful. They always carry a shotgun, so be on your guard! | |
| Comments/special: | N/A | |