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Game Data Strategy

This page is meant primarily as a listing of the specific strategy pages for each individual enemy. However, it is also a place to discuss and explain basic combat strategies in general.

This should be categorized by enemy type (basic, nightmare, or bosses), or by a unique section dedicated to the combat strategy in general (e.g. crowds, one on one, open space, close quarters).


As of, a new updated enemy AI has changed many factors of gameplay that many veterans are not used to. Range-based attacks by former humans, sergeants, imps, and so on can now "go around" corners. In effect, the ranged enemies can corner-shoot you to an extent. Although repeated trials have shown that an enemy will not always corner-shoot you, do take extreme care.

Basic Enemies

Nightmare Enemies


General Enemy Strategies

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