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  • ...the [[DoomRL]] Wiki, wherein detailed game information, strategy tips, and modding documentation are found. If you wish to make edits and generally contribute ** [[Traits]]
    2 KB (216 words) - 02:04, 2 November 2014
  • Traits are upgrades or "perks" that you earn when you gain levels in DoomRL (by killing monsters). Traits can raise your max health, let you run faster,
    11 KB (1,941 words) - 22:59, 16 July 2011
  • ...per-second (DPS) drastically increases as you add points into pistol-based traits. Consider the following: *'''No traits''': 5DPS
    6 KB (1,027 words) - 03:21, 22 June 2023
  • :Called whenever any being's HP is reduced to zero on the map, before [[Modding:Being|being:kill()]] is called. :Called immediately the player has finished selecting a name and traits. In the base game this is used to create the introductory plot screens.
    13 KB (1,863 words) - 11:51, 31 January 2012
  • ... only requires 1 point in [[Finesse]]. The second is that only two master traits block Finesse, and therefore block Juggler: [[Army of the Dead]] and [[Entr ...Artifact will work. You can find the ingame names of every weapon on the [[Modding:sID]] page.
    9 KB (1,635 words) - 22:34, 5 January 2018
  • ... up for the launcher's weak areas, you can use it right from the door. But modding in this direction will only make it more efficient.
    9 KB (1,552 words) - 23:41, 26 November 2018
  • Within the context of modding the 'player' can refer to: * The [[Modding:player_API (0.9.9.7)|player API]], a set of functions which can be used to
    12 KB (1,756 words) - 02:07, 22 April 2013
  • ... for modules on the [http://forum.chaosforge.org/index.php/board,22.0.html modding forum]. ...forge IRC channel, #chaosforge. Mods and their sources can be found in the modding section of the Chaosforge forums. IRC, if you are not familiar with it alre
    3 KB (477 words) - 02:01, 22 April 2013
  • ...ough DoomRL. They come with their own unique strengths, as well as special traits from which only their class can choose. Currently there are no limitations, ...d to needing other traits to unlock its selection), and five unique master traits that highlight the class's uses.
    32 KB (4,000 words) - 15:53, 27 August 2023
  • In the following tutorial you will learn the basics of [[Modding:Item|item objects]]. Unique to item objects is the object's type, which car Although this was more-or-less explained in the [[Modding:Tutorial/Game_Objects|Game Objects]] tutorial, we will further explore each
    37 KB (5,599 words) - 15:54, 11 October 2011
  • ...irst and foremost is as a part of any shotgun build: as all shotgun master traits require [[Shottyman]], that means you automatically need Rel2. No need to t ...e more important traits to take.If you think there's none you can try bulk-modding your pistols and taking Rel.
    4 KB (608 words) - 22:22, 19 January 2012
  • ...ith the Arena Master after only dlevel 5, where you'll only have about 3-5 traits at this point (depending on difficulty), and weak equipment (particularly b ...'s time to retreat to your Berserk packs (you can find his internal name [[Modding:sID#Beings|here]]).
    3 KB (484 words) - 18:26, 1 July 2023
  • ... a gun]] and [[Traits#Dualgunner|dualgunner]]. If you aren't getting these traits, the pistol will see little use beyond level 1 - the shotgun reloads quickl However, if you get these traits and use pistols as your primary weapon outside of an Angel of Marskmanship
    16 KB (2,800 words) - 03:08, 24 June 2023
  • ...l always know how many shots it will take to kill something. It also means modding just one of your pistols to a ridiculous level will pay off in spades. ...ithout at least a P-modded pistol--and that's assuming you didn't grab any traits that don't lead to your capstone. Even worse, you have to rely on your one
    16 KB (2,914 words) - 16:34, 26 June 2023
  • ...the [[Longinus Spear]] in average DPS (42 average damage per second before traits versus 36). Then with a [[bulk mod|bulk]] or [[power mod]] added, its avera ...em regardless of the Ripper, and as long as they got their armor and boots modding needs covered with enough extra mods for the Ripper, they can still potenti
    9 KB (1,550 words) - 10:09, 6 January 2018
  • ...es is that each of them will block you out from being able to pick certain traits. For most masteries, there may be a trait or two you may have wanted, but f ...ategy:Intuition|Intuition]], which aside from being one of the most useful traits in general, is especially valuable for shotgun builds, as they can exploit
    21 KB (3,655 words) - 13:33, 30 July 2023

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