Difference between revisions of "Super shotgun"

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(994 nerf)
(updated stats)
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{{ranged weapon|
 
{{ranged weapon|
 
weapon_name=Super shotgun|
 
weapon_name=Super shotgun|
weapon_dmg=(8d4)x3/27-108, [[Shotguns|normal shotgun blast]]|
+
weapon_dmg=(8d4)x2/27-108, [[Shotguns|normal shotgun blast]]|
 
weapon_avgdmg=20 × 0.93 × 2 = 37.4|
 
weapon_avgdmg=20 × 0.93 × 2 = 37.4|
 
weapon_dmgtype=[[Damage type#shrapnel|Shrapnel]]|
 
weapon_dmgtype=[[Damage type#shrapnel|Shrapnel]]|
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weapon_looks=<font color="magenta"><b>}</b></font>|
 
weapon_looks=<font color="magenta"><b>}</b></font>|
 
weapon_description=''After the first hellish invasion, weapon engineers designed the super shotgun as the world's first firearm designed to kill demons. And boy does it.''|
 
weapon_description=''After the first hellish invasion, weapon engineers designed the super shotgun as the world's first firearm designed to kill demons. And boy does it.''|
weapon_other=Despite the reported "x3", this weapon only fires two shots. |
+
weapon_other=N/A |
 
weapon_source=Doom II (whaddya expect, Mario?)}}
 
weapon_source=Doom II (whaddya expect, Mario?)}}

Revision as of 23:07, 9 January 2012

Game Data Strategy
Super shotgun
Damage: (8d4)x2/27-108, normal shotgun blast
Average Damage: 20 × 0.93 × 2 = 37.4
Damage Type: Shrapnel
Accuracy: +0
Base Fire Time: 1.0 second
Base Reload Time: 2.0 seconds
Clip Size: 2
Ammunition: Shotgun shell
Alternate Fire: None
Alternate Reload: None
How to get it: Random (10+)
Quote on pickup: This little baby brings back memories!
Appearance: }
Ingame Description: After the first hellish invasion, weapon engineers designed the super shotgun as the world's first firearm designed to kill demons. And boy does it.
Comments/special: N/A
Source: Doom II (whaddya expect, Mario?)
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