User contributions
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- 06:17, 24 June 2023 (diff | hist) . . (+1,171) . . Strategy:Phobos Lab
- 06:05, 24 June 2023 (diff | hist) . . (+323) . . Strategy:Phobos Lab
- 06:00, 24 June 2023 (diff | hist) . . (+242) . . Strategy:Phobos Lab
- 05:55, 24 June 2023 (diff | hist) . . (+2) . . m Strategy:Phobos Lab
- 05:54, 24 June 2023 (diff | hist) . . (+26) . . m Strategy:Phobos Lab
- 05:48, 24 June 2023 (diff | hist) . . (+29) . . N Nightmare demons (Redirected page to Nightmare demon) (top)
- 05:47, 24 June 2023 (diff | hist) . . (+94) . . Strategy:Phobos Lab
- 05:47, 24 June 2023 (diff | hist) . . (+5,698) . . Strategy:Phobos Lab
- 03:08, 24 June 2023 (diff | hist) . . (+4) . . Strategy:Pistol Types (→Sidearm Pistols) (top)
- 03:03, 24 June 2023 (diff | hist) . . (+157) . . Strategy:Pistol Types (→w/ Rapid Weapons in Angel of 100/666)
- 08:13, 23 June 2023 (diff | hist) . . (+409) . . Level feeling (→Levers) (top)
- 08:05, 23 June 2023 (diff | hist) . . (+21) . . Strategy:Halls of Carnage (top)
- 08:04, 23 June 2023 (diff | hist) . . (+218) . . Strategy:Halls of Carnage (→Hurt Me Plenty / Ultra-Violence)
- 07:58, 23 June 2023 (diff | hist) . . (0) . . m Strategy:Halls of Carnage (→Hurt Me Plenty / Ultra-Violence)
- 07:50, 23 June 2023 (diff | hist) . . (+157) . . Strategy:Halls of Carnage (→Hurt Me Plenty / Ultra-Violence)
- 07:47, 23 June 2023 (diff | hist) . . (+959) . . N Strategy:Halls of Carnage (Created page with "== 0.9.9.7 == === Hurt Me Plenty / Ultra-Violence === Keep a homing phase device in case this level appears. If it does, grab the mods near the start, kill all the lost s...")
- 07:25, 23 June 2023 (diff | hist) . . (0) . . Levels (→Basic Objects: - barrels have visibly different explosion radii) (top)
- 07:23, 23 June 2023 (diff | hist) . . (+106) . . Strategy:Butcher's Cleaver
- 07:20, 23 June 2023 (diff | hist) . . (+58) . . Butcher's Cleaver (top)
- 01:32, 23 June 2023 (diff | hist) . . (+61) . . Strategy:Phobos Base Entry (top)
- 08:57, 22 June 2023 (diff | hist) . . (+171) . . Strategy:Ultra-violence (top)
- 08:55, 22 June 2023 (diff | hist) . . (+3,032) . . N Strategy:Phobos Base Entry (Created page with "{{infostrat switch}} == 0.9.9.7 == === Ultra-Violence === The layout of the first level can still be luck-based, with some layouts offering you no time at all before the Form...")
- 08:55, 22 June 2023 (diff | hist) . . (+8,590) . . N Strategy:Ultra-violence (Created page with "{{infostrat switch}} == Welcome to Hell == The name does not lie. Ultra-Violence is ultra-hard. Enemies get a +2 bonus to their accuracy, making it almost certain that even w...")
- 08:53, 22 June 2023 (diff | hist) . . (+27) . . N Barons of hell (Redirected page to Baron of hell) (top)
- 06:33, 22 June 2023 (diff | hist) . . (+8,926) . . Strategy:Pistol Types
- 03:21, 22 June 2023 (diff | hist) . . (+34) . . Strategy:Pistol (top)
- 01:02, 19 June 2023 (diff | hist) . . (+4) . . Strategy:Bullet Dance (→0.9.9.7)
- 01:02, 19 June 2023 (diff | hist) . . (+492) . . Strategy:Bullet Dance
- 00:41, 19 June 2023 (diff | hist) . . (+53) . . Strategy:Bullet Dance
- 00:31, 19 June 2023 (diff | hist) . . (-8) . . Strategy:Bullet Dance (→0.9.9.7)
- 00:29, 19 June 2023 (diff | hist) . . (+1,299) . . Strategy:Bullet Dance (→0.9.9.7)
- 07:34, 17 June 2023 (diff | hist) . . (0) . . Barrel (Barrels of acid and napalm have visibly smaller explosions that deal more damage.) (top)
- 21:54, 13 June 2023 (diff | hist) . . (+6) . . m Strategy:Scavenger (→Rapid Start -> Pistol Endgame) (top)
- 21:53, 13 June 2023 (diff | hist) . . (+4,723) . . Strategy:Scavenger
- 08:39, 8 June 2023 (diff | hist) . . (0) . . m Strategy:Bullet Dance
- 08:39, 8 June 2023 (diff | hist) . . (-24) . . Strategy:Bullet Dance
- 08:38, 8 June 2023 (diff | hist) . . (+669) . . Strategy:Bullet Dance (→0.9.9.7)
- 08:25, 8 June 2023 (diff | hist) . . (+5,093) . . N Strategy:Bullet Dance (Created page with "== 0.9.9.7 == Real talk? If you're on any difficulty higher than Hey Not Too Rough, don't take Bullet Dance. That's the winning strategy. Just don't do it. Take literally any...")
- 07:09, 6 June 2023 (diff | hist) . . (+1,200) . . Strategy:Pain elemental (top)
- 12:20, 5 June 2023 (diff | hist) . . (+16) . . Strategy:Scavenger (→Standard Game UV)
- 12:19, 5 June 2023 (diff | hist) . . (+4,942) . . Strategy:Scavenger
- 11:08, 5 June 2023 (diff | hist) . . (+105) . . Strategy:Assault rifle
- 11:08, 5 June 2023 (diff | hist) . . (+2,129) . . N Strategy:Assault rifle (Created page with "Agility mods are typically at a premium, since they're frequently used in tactical boots, tactical armor and cerberus armor, so anything that uses three of the...")
- 00:42, 5 June 2023 (diff | hist) . . (0) . . Strategy:Sharpshooter (→Getting off the ground)
- 00:39, 5 June 2023 (diff | hist) . . (+41) . . m Strategy:Sharpshooter (→Getting off the ground)
- 00:38, 5 June 2023 (diff | hist) . . (+98) . . Strategy:Sharpshooter (→Getting off the ground)
- 00:37, 5 June 2023 (diff | hist) . . (+83) . . Strategy:Sharpshooter (→Getting off the ground)
- 00:32, 5 June 2023 (diff | hist) . . (+11) . . Strategy:Sharpshooter (→Supporting Traits)
- 00:30, 5 June 2023 (diff | hist) . . (+73) . . Strategy:Sharpshooter (→Supporting Traits)
- 00:29, 5 June 2023 (diff | hist) . . (+10) . . Strategy:Sharpshooter (→Supporting Traits)
- 00:28, 5 June 2023 (diff | hist) . . (0) . . Strategy:Sharpshooter (→Supporting Traits)
- 00:28, 5 June 2023 (diff | hist) . . (+280) . . Strategy:Sharpshooter (→Supporting Traits)
- 00:25, 5 June 2023 (diff | hist) . . (+14) . . Strategy:Sharpshooter (→Supporting Traits)
- 00:25, 5 June 2023 (diff | hist) . . (+3,285) . . Strategy:Sharpshooter (→Getting off the ground)
- 22:30, 3 June 2023 (diff | hist) . . (+183) . . Strategy:Sharpshooter
- 10:10, 3 June 2023 (diff | hist) . . (+20) . . Hell's Arena (top)
- 09:50, 2 June 2023 (diff | hist) . . (+1,065) . . Strategy:Sharpshooter
- 02:23, 2 June 2023 (diff | hist) . . (+1) . . Strategy:Son of a Gun
- 02:22, 2 June 2023 (diff | hist) . . (+221) . . Strategy:Son of a Gun
- 14:57, 1 June 2023 (diff | hist) . . (+22) . . Strategy:Dualgunner (top)
- 14:56, 1 June 2023 (diff | hist) . . (-1) . . Strategy:Dualgunner
- 14:45, 1 June 2023 (diff | hist) . . (0) . . Strategy:Son of a Gun
- 14:43, 1 June 2023 (diff | hist) . . (+2) . . Strategy:Son of a Gun
- 14:42, 1 June 2023 (diff | hist) . . (+93) . . Strategy:Son of a Gun
- 14:42, 1 June 2023 (diff | hist) . . (+415) . . Strategy:Son of a Gun
- 02:52, 1 June 2023 (diff | hist) . . (+164) . . Strategy:Sharpshooter
- 02:48, 1 June 2023 (diff | hist) . . (-9) . . Strategy:Sharpshooter
- 02:47, 1 June 2023 (diff | hist) . . (+10) . . Strategy:Sharpshooter
- 02:46, 1 June 2023 (diff | hist) . . (+2,204) . . Strategy:Sharpshooter
- 21:16, 31 May 2023 (diff | hist) . . (+145) . . Strategy:Son of a Gun
- 21:00, 31 May 2023 (diff | hist) . . (+8,066) . . N Strategy:Son of a Gun (Created page with "{{infostrat switch}} (0.9.9.7) Son of a Gun turns pistols from being a crappy starter gun into a real force to be reckoned with, and while on paper it may seem like Son of a ...")
- 20:06, 31 May 2023 (diff | hist) . . (+21) . . Strategy:Traits
- 19:32, 31 May 2023 (diff | hist) . . (+16) . . Strategy:Dualgunner
- 19:31, 31 May 2023 (diff | hist) . . (+1,138) . . Strategy:Dualgunner
- 19:14, 31 May 2023 (diff | hist) . . (+3,112) . . Strategy:Dualgunner
- 17:32, 31 May 2023 (diff | hist) . . (+467) . . Strategy:Pistol
- 12:34, 28 May 2023 (diff | hist) . . (+3,064) . . N Strategy:Son of a Bitch (Created page with "==0.9.9.7== Son of a Bitch is the quintessential Rapid build trait. While any weapon or build can technically benefit from it, rapid weapons gain by far the most, as well as ...")
- 11:53, 28 May 2023 (diff | hist) . . (+4) . . Strategy:Hellrunner (top)
- 11:52, 28 May 2023 (diff | hist) . . (+127) . . Strategy:Hellrunner
- 11:48, 28 May 2023 (diff | hist) . . (+2) . . Strategy:Hellrunner
- 11:48, 28 May 2023 (diff | hist) . . (+1,728) . . Strategy:Hellrunner
- 06:01, 26 May 2023 (diff | hist) . . (+931) . . Strategy:Sharpshooter
- 05:52, 25 May 2023 (diff | hist) . . (+2,522) . . Strategy:Pistol
- 02:13, 25 May 2023 (diff | hist) . . (+1,472) . . Strategy:Sharpshooter
- 03:03, 23 May 2023 (diff | hist) . . (+32) . . Strategy:Arena Master's Staff (→Reversing a Common Game-Ending Scenario) (top)
- 03:02, 23 May 2023 (diff | hist) . . (+14) . . Strategy:Arena Master's Staff (→Reversing a Common Game-Ending Scenario)
- 06:17, 22 May 2023 (diff | hist) . . (+93) . . Strategy:Arena Master's Staff (→Reversing a Common Game-Ending Scenario)
- 06:15, 22 May 2023 (diff | hist) . . (+54) . . Strategy:Arena Master's Staff
- 06:13, 22 May 2023 (diff | hist) . . (+2,311) . . Strategy:Arena Master's Staff
- 05:31, 22 May 2023 (diff | hist) . . (+22) . . m Strategy:Scavenger
- 05:29, 22 May 2023 (diff | hist) . . (+22) . . m Strategy:Arena Master
- 03:43, 21 May 2023 (diff | hist) . . (+4) . . Strategy:Scavenger
- 03:40, 21 May 2023 (diff | hist) . . (+9,563) . . N Strategy:Scavenger (Created page with "The real power of Scavenger comes in what it doesn't lock you out of. Hellrunner's open season, so you already know it's gonna be good, but imagine a Sharpshooter buil...")
- 10:04, 3 June 2020 (diff | hist) . . (+15) . . Strategy:Sharpshooter (→0.9.9.7)
- 04:19, 7 February 2017 (diff | hist) . . (+124) . . Strategy:Angel of Death (top)
- 03:56, 7 February 2017 (diff | hist) . . (+2) . . Strategy:Angel of Death (→0.9.9.7)
- 02:41, 7 February 2017 (diff | hist) . . (+1,266) . . N Strategy:Angel of Death (Created page with "===0.9.9.7=== AoD hits like a truck and has massive amounts of armor. Each of his strikes deals almost as much damage as an Arch-Vile, and with 10 armor, you're going to be i...")
- 07:48, 3 February 2017 (diff | hist) . . (+5,117) . . N Strategy:Sharpshooter (Created page with "===0.9.9.7=== Sharpshooter is a build that blooms much later than other pistol builds, since you're blocked from taking Dualgunner, but on the plus side, you can make use...")
- 06:38, 3 February 2017 (diff | hist) . . (+1,269) . . Strategy:Ironman
- 05:48, 26 July 2015 (diff | hist) . . (+64) . . Level feeling (→Other)
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