Difference between revisions of "Small med-pack"

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m (Description in italics)
 
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item_get=Random (1+), [[Phobos Base Entry]]|
 
item_get=Random (1+), [[Phobos Base Entry]]|
 
item_looks=<font color="red"><b>+</b></font>|
 
item_looks=<font color="red"><b>+</b></font>|
item_description=Great to treat a few burns, for major injuries better find its larger cousin.|
+
item_description=''Great to treat a few burns, for major injuries better find its larger cousin.''|
 
item_effect=Heals 2 health plus 25% of the user's maximum health. Will not raise the user's health beyond 100%.|
 
item_effect=Heals 2 health plus 25% of the user's maximum health. Will not raise the user's health beyond 100%.|
 
item_other=The percentage healing is affected by the [[Game Settings#Difficulty|difficulty level's]] powerup bonus, but the flat 2 health is not. The rounding for the 25% splits to the nearest even after being added to the user's health.}}
 
item_other=The percentage healing is affected by the [[Game Settings#Difficulty|difficulty level's]] powerup bonus, but the flat 2 health is not. The rounding for the 25% splits to the nearest even after being added to the user's health.}}

Latest revision as of 07:27, 1 August 2011

Game Data Strategy
Small med-pack
Appearance: +
Effect: Heals 2 health plus 25% of the user's maximum health. Will not raise the user's health beyond 100%.
How to get it: Random (1+), Phobos Base Entry
Ingame Description: Great to treat a few burns, for major injuries better find its larger cousin.
Comments/special: The percentage healing is affected by the difficulty level's powerup bonus, but the flat 2 health is not. The rounding for the 25% splits to the nearest even after being added to the user's health.
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