Difference between revisions of "Piercing blade"

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m (added more description)
m (This increases by +1 side, not +1 die)
 
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{{infostrat switch}}
 
{{infostrat switch}}
 
{{melee weapon|
 
{{melee weapon|
weapon_name=Piercing blade|
+
weapon_name=Piercing blade - [[Melee_Types|Melee Family]]|
weapon_dmg=Original + 1 die (+2 if power mod is added first)|
+
weapon_dmg=Original + 1 side|
 
weapon_avgdmg=varies|
 
weapon_avgdmg=varies|
 
weapon_dmgtype=[[Damage type#Piercing|Piercing]]|
 
weapon_dmgtype=[[Damage type#Piercing|Piercing]]|
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weapon_looks=<font color="cyan"><b>\</b></font>|
 
weapon_looks=<font color="cyan"><b>\</b></font>|
 
weapon_description=Assembly (same as original equipment)|
 
weapon_description=Assembly (same as original equipment)|
weapon_other=The piercing blade has a piercing effect on armor, as it deals the rolled damage and completely ignores armor. For instance, if one were to meet a former human who was wearing red armor, the armor damage reduction will be completely ignored. Resistances are not included in armor-piercing.
+
weapon_other=Blades that are modded to piercing are still blades (counts for [[Traits#Malicious Blades|Malicious Blades]] trait.)|
Blades that are modded to piercing are still blades (to be able to be used in the [[Traits#Malicious Blades|Malicious Blades]] trait.|
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}}
 
}}

Latest revision as of 10:59, 9 April 2017

Game Data Strategy
Piercing blade - Melee Family
Damage: Original + 1 side
Average Damage: varies
Damage Type: Piercing
Accuracy: Original
Alternate Fire: Original
How to get it: Assembly: melee weapon + AP
Quote on pickup: N/A
Appearance: \
Ingame Description: Assembly (same as original equipment)
Comments/special: Blades that are modded to piercing are still blades (counts for Malicious Blades trait.)
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