Difference between revisions of "Mancubus"

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(The description of Mancubus behaviour was about three versions out of date.)
 
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monster_abilities=Ranged attack fires 3 projectiles: 1 down the middle and one at each side.|
 
monster_abilities=Ranged attack fires 3 projectiles: 1 down the middle and one at each side.|
 
monster_description=''It's big, it's mean, and it has two rocket launchers. What could be worse?''|
 
monster_description=''It's big, it's mean, and it has two rocket launchers. What could be worse?''|
monster_other=Avoids player as much as possible, but will use its melee attack if in range.}}
+
monster_other=Shortly after firing a barrage of 3 projectiles, it will fire a second barrage, whether it can see the player or not.}}

Latest revision as of 05:28, 23 March 2014

Game Data Strategy
Mancubus
Appearance: M
Health: 60
Armor: 2
Accuracy: +3 melee, +3 ranged
Melee Damage: 1d3+8 = 9-11 = 10
Projectile Damage: 4d6 = 4-24 = 14: fire damage, radius 2
Speed: 80%
Standard Depth: 15+
Experience Value: 452
Inventory: Rocket (x3)
AI habits: Uses items: No
Uses doors: Yes
Attack %: 50
Special abilities: Ranged attack fires 3 projectiles: 1 down the middle and one at each side.
Ingame description: It's big, it's mean, and it has two rocket launchers. What could be worse?
Comments/special: Shortly after firing a barrage of 3 projectiles, it will fire a second barrage, whether it can see the player or not.
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