Revenant's Launcher
From DoomRL Wiki
Game Data | Strategy |
Revenant's Launcher - Explosive Family | |
Damage: | 7d6/7-42, radius 3 |
Average Damage: | 24.5 |
Damage Type: | Fire |
Accuracy: | +6 |
Base Fire Time: | 1.0 second |
Base Reload Time: | 1.4 seconds |
Clip Size: | 1 |
Ammunition: | Rocket |
Alternate Fire: | None |
Alternate Reload: | None |
How to get it: | Random (12+) |
Quote on pickup: | None |
Appearance: | } |
Ingame Description: | Two can play the homing missile game. |
Comments/special: | The Revenant Launcher's rockets explode precisely on the tile at which you aim, rather than continuing on until they hit an object. However, any object blocking the trajectory towards the targeted tile will be hit instead. Additionally, you cannot target a tile that is outside of your vision. Also, the Revenant's Launcher is fully moddable by Technicians
Scavenging the Revenant's Launcher will always produce a sniper weapon pack. |
Source: | A rocket launcher from a revenant. What did you think? |